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Conclusion
When exploring a new code base, the easiest points of entry are the public ones: main methods and public interfaces and classes. Figuring out which main to use, which interfaces/classes are important, and how to create them gives you a place to begin using the code base. From there, you can start asking the hard questions: Why does such-and-such event occur? How do I change the behavior of this object to better match what the user wants?
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