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The Good Guys

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Shark Shooter Terrafin: “It’s Feeding Time!”

FIGURE 3.3

FIGURE 3.3 Don’t be fooled by this FIN-fighter’s FANCY FOOTWORK, he’s a real KNOCK-OUT!

TABLE 3.1 Shark Shooter Terrafin’s Stats!

Element

Earth

SuperCharged Vehicle

Shark Tank

Max. Health

270

Armor

24

Speed

35

Critical Hit

4

Elemental Power

25

Although he grew up surfing the soil of the Dirt Seas, Terrafin never plays dirty! His bravery and epic boxing skills led him to become a champion fighter in his homeland, where he drew the attention of Master Eon. He was quickly recruited for the SuperChargers team. Behind his toothy grin is a fin-sharp mind; with one quick dive, he’ll disappear underground, leaving a trail of rocky earth for his enemies to tumble over until—BAM!—Terrafin emerges shooting shark rockets right on target! This land shark is always ready to whip up a whirlpool of trouble for the bad guys.

Attack Moves:

Ballistic Frenzy: Press Attack 1 to fire shark rockets that burrow into the ground.

Earth Swim Blast: Press Attack 2 to burrow into the ground. Press Attack 1 to emerge and shoot a rocket at the ground.

Soul Gem Ability: Sand Snare – 4000: During Earth Swim Blast, press Jump to create a sand whirlpool to trap enemies in.

Upgrades:

TABLE 3.2 Shark Shooter Terrafin’s Upgrades!

Slam Support – 500: Press Attack 3 to slam the gun on the ground and knock back nearby enemies. Press Attack 3 during Earth Swim Blast to launch a shark ally that will attack nearby enemies.

Seek or Swim – 700: Ballistic Frenzy rockets do more damage to enemies.

Surface to Air to Surface Missiles – 900: Hold Attack 3 to fire rockets into the ground that emerge and land on enemies. (Prerequisite- Slam Support.)

Seconds Please – 1200: Ballistic Frenzy rockets now hit enemies twice.

Shark Team Squadron Path: Gain more support from powerful shark allies!

All Terrain Trooper Path: Use advanced underground abilities to surprise and defeat enemies!

Three Best Fins – 1700

Press Attack 3 during Earth Swim Blast to launch three sharks.

What Goes Up – 2200

S.A.S. missiles do more damage on the way up and on the way down.

Land Shark – 3000

Hold Attack 1 and release to fire a mortar that summons a sand whirlpool and a large land shark.

Mentor Program – 1700

Press Attack 3 during Earth Swim Blast to make a bigger shark ally that lasts longer, can hit enemies multiple times, and does more damage.

Finesse – 2200

Earth Swim Blast speed is increased and enemies are damaged by the fancy new fin.

Mega Boomflop – 3000

During Earth Swim Blast, press Attack 1 to fire rockets and perform a belly flop that knocks back enemies.

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