- Adding Labels and Descriptive Text
- Adding Static Images to a Screen
- Implementing a Home Screen
- Interacting with LightSwitch Controls at Runtime
- Summary
Interacting with LightSwitch Controls at Runtime
Sometimes you might want to interact programmatically with controls available inside screens. LightSwitch is based on Silverlight 4, so controls inside screens are nothing but Silverlight 4 controls. You can retrieve the instance of the desired control programmatically via a method called FindControl and then convert the instance into the appropriate type. For example, the code in Listing 4 demonstrates how to retrieve the instance of a text box called CustomerName and how to intercept the pressure of a key inside the control.
Listing 4Interacting with Silverlight controls at runtime.
'Hold a reference to the text box where page number can be changed Private customerNameBox As Windows.Controls.TextBox Private Sub EditableCustomersGrid_Created() 'Return the specified control in a LightSwitch fashion Dim customerBox = Me.FindControl("CustomerName") 'Subscribe to the ControlAvailable event and get 'the real control via the e.Control property AddHandler customerBox.ControlAvailable, Sub(sender As Object, e As ControlAvailableEventArgs) Me.customerNameBox = CType(e.Control, Windows.Controls.TextBox) 'When the user presses Enter, show a message AddHandler Me.customerNameBox.KeyUp, Sub(senderK As Object, eK As Windows.Input.KeyEventArgs) ShowMessageBox("You pressed Enter") End Sub End Sub End Sub
In this case, a LightSwitch text box is converted into a Silverlight System.Windows.Controls.TextBox. A label control in LightSwitch should be converted into a System.Windows.Controls.TextBlock. In this way, you can add some behaviors to the LightSwitch controls with some code.