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- The Skeleton Driver
- Skeleton Driver Classes, Objects, and Interfaces
- Using the Skeleton Driver as a Basis for Development
- Customize the Exports and Sources Files
- Customize the INX and Comsup.cpp Files
- Add Device-Specific Code to Driver.cpp and Device.cpp
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Using the Skeleton Driver as a Basis for Development
Using the Skeleton Driver as a Basis for Development
The Skeleton driver is designed for use as a basic for UMDF driver development. By customizing the existing code and adding some of your own code, you can create a driver for your specific device. The following tasks are required:
- Customize the exports.
- Customize the Sources file.
- Customize the INF file.
- Customize the Comsup.cpp file
- Add device-specific code to the Driver.cpp file.
- Add device-specific code to the Device.cpp file
For most drivers, you can use the following files from the Skeleton unchanged:
- Resource.h
- Makefile
- ComSup.cpp and ComSup.h, which supply basic support for COM
- DllSup.cpp which supports basic DLL functions