- Introduction
- Working With Object Drawing
- Drawing with the Line Tool
- Drawing with the Pencil Tool
- Drawing Shapes with the Rectangle and Oval Tools
- Using the Polystar Tool
- Understanding Selections
- Selecting Strokes with the Selection Tool
- Selecting Strokes and Fills with the Selection Tool
- Making Selections with the Lasso Tool
- Zooming In and Out with the Magnifying Glass
- Moving Around with the Hand Tool
- Displaying Rulers
- Using Grids and Guides
- Modifying Grid and Guide Settings
- Using Snap Align
- Changing Stroke and Fill Colors
- Creating Custom Colors
- Adding Colors Using the Kuler Panel
- Editing Strokes with the Ink Bottle
- Editing Fills with the Paint Bucket
- Editing Strokes and Fills with the Eyedropper
- Creating Gradients
- Using the Fill Lock
- Using Paint Brush Modes
- Using the Spray Brush Tool
- Using the Deco Tool
- Drawing with the Pen Tool
- Drawing Curves with the Pen Tool
- Modifying Shapes with the Selection Tool
- Modifying Shapes with the Sub-Selection Tool
- Using the Free Transform Tool
- Using Transform Options for Shapes
- Transforming Gradient Fills
- Moving and Rotating Objects in 3D Space
- Changing the Perspective Angle in 3D Space
- Adjusting the Vanishing Point in 3D Space
- Cutting and Pasting Graphics Between Layers
- Working with Graphics on Different Layers
- Distributing Graphics to Layers
- Changing Drawing Settings
Moving and Rotating Objects in 3D Space
FL 2.3
In Flash, you can add 3D perspective effects (New!) to a movie clip by moving and rotating it in 3D space on the Stage. When you move or rotate a movie clip by the z axis, it becomes a 3D movie clip. Moving an object in 3D space is called translation, and rotating an object in 3D space is called transformation. Flash provides two different 3D space: global and local. Global 3D space is the Stage space, while local 3D space is the movie clip space. The default mode is global. You can move a movie clip in 3D space with the 3D Translation tool. When you do, three axes appear in the 3D object: the x axis is read, the y axis is green, and the z axis is blue. In addition, you can rotate a movie clip in 3D space with the 3D Transformation tool. When you do, you can rotate around an individual axis or use the orange free rotate control to rotate around the x and y axes at the same time. If you want to change the effect of the rotation, move the center point. When you select a 3D object, it appears with a 3D axis overlay.
Move Objects in 3D Space
Click the 3D Translation tool on the Tools panel.
Click the Global Transform button on the Tools panel to select it for global mode or deselect it for local mode. The default is global.
Select one or more movie clip objects.
- When you select multiple movie clips, and move one of them, the others move in the same way. Shift double-click one of the selected objects to move the axis controls to that object.
Drag the arrow tips (x- and y-axis) in the direction of the arrow or the black dot (z-axis) up or down.
- You can also move the object manually by using the Property Inspector.
Rotate Objects in 3D Space
Click the 3D Rotation tool on the Tools panel.
Click the Global Transform button on the Tools panel to select it for global mode or deselect it for local mode. The default is global.
Select one or more movie clip objects.
- When you select multiple movie clips, and move one of them, the others move in the same way. Shift double-click one of the selected objects to move the axis controls to that object.
- Drag one of the four axis controls to rotate around that axis, or the free rotate control to rotate x and y axis at the same time.
To move the rotation control center point relative to the movie clip, drag the center point.
- Double-click the center point to move it back to the center of the movie clip.