- Item 1: Consider static factory methods instead of constructors
- Item 2: Consider a builder when faced with many constructor parameters
- Item 3: Enforce the singleton property with a private constructor or an enum type
- Item 4: Enforce noninstantiability with a private constructor
- Item 5: Avoid creating unnecessary objects
- Item 6: Eliminate obsolete object references
- Item 7: Avoid finalizers
Item 7: Avoid finalizers
Finalizers are unpredictable, often dangerous, and generally unnecessary. Their use can cause erratic behavior, poor performance, and portability problems. Finalizers have a few valid uses, which we’ll cover later in this item, but as a rule of thumb, you should avoid finalizers.
C++ programmers are cautioned not to think of finalizers as Java’s analog of C++ destructors. In C++, destructors are the normal way to reclaim the resources associated with an object, a necessary counterpart to constructors. In Java, the garbage collector reclaims the storage associated with an object when it becomes unreachable, requiring no special effort on the part of the programmer. C++ destructors are also used to reclaim other nonmemory resources. In Java, the try-finally block is generally used for this purpose.
One shortcoming of finalizers is that there is no guarantee they’ll be executed promptly [JLS, 12.6]. It can take arbitrarily long between the time that an object becomes unreachable and the time that its finalizer is executed. This means that you should never do anything time-critical in a finalizer. For example, it is a grave error to depend on a finalizer to close files, because open file descriptors are a limited resource. If many files are left open because the JVM is tardy in executing finalizers, a program may fail because it can no longer open files.
The promptness with which finalizers are executed is primarily a function of the garbage collection algorithm, which varies widely from JVM implementation to JVM implementation. The behavior of a program that depends on the promptness of finalizer execution may likewise vary. It is entirely possible that such a program will run perfectly on the JVM on which you test it and then fail miserably on the JVM favored by your most important customer.
Tardy finalization is not just a theoretical problem. Providing a finalizer for a class can, under rare conditions, arbitrarily delay reclamation of its instances. A colleague debugged a long-running GUI application that was mysteriously dying with an OutOfMemoryError. Analysis revealed that at the time of its death, the application had thousands of graphics objects on its finalizer queue just waiting to be finalized and reclaimed. Unfortunately, the finalizer thread was running at a lower priority than another application thread, so objects weren’t getting finalized at the rate they became eligible for finalization. The language specification makes no guarantees as to which thread will execute finalizers, so there is no portable way to prevent this sort of problem other than to refrain from using finalizers.
Not only does the language specification provide no guarantee that finalizers will get executed promptly; it provides no guarantee that they’ll get executed at all. It is entirely possible, even likely, that a program terminates without executing finalizers on some objects that are no longer reachable. As a consequence, you should never depend on a finalizer to update critical persistent state. For example, depending on a finalizer to release a persistent lock on a shared resource such as a database is a good way to bring your entire distributed system to a grinding halt.
Don’t be seduced by the methods System.gc and System.runFinalization. They may increase the odds of finalizers getting executed, but they don’t guarantee it. The only methods that claim to guarantee finalization are System.runFinalizersOnExit and its evil twin, Runtime.runFinalizersOnExit. These methods are fatally flawed and have been deprecated [ThreadStop].
In case you are not yet convinced that finalizers should be avoided, here’s another tidbit worth considering: if an uncaught exception is thrown during finalization, the exception is ignored, and finalization of that object terminates [JLS, 12.6]. Uncaught exceptions can leave objects in a corrupt state. If another thread attempts to use such a corrupted object, arbitrary nondeterministic behavior may result. Normally, an uncaught exception will terminate the thread and print a stack trace, but not if it occurs in a finalizer—it won’t even print a warning.
Oh, and one more thing: there is a severe performance penalty for using finalizers. On my machine, the time to create and destroy a simple object is about 5.6 ns. Adding a finalizer increases the time to 2,400 ns. In other words, it is about 430 times slower to create and destroy objects with finalizers.
So what should you do instead of writing a finalizer for a class whose objects encapsulate resources that require termination, such as files or threads? Just provide an explicit termination method, and require clients of the class to invoke this method on each instance when it is no longer needed. One detail worth mentioning is that the instance must keep track of whether it has been terminated: the explicit termination method must record in a private field that the object is no longer valid, and other methods must check this field and throw an IllegalStateException if they are called after the object has been terminated.
Typical examples of explicit termination methods are the close methods on InputStream, OutputStream, and java.sql.Connection. Another example is the cancel method on java.util.Timer, which performs the necessary state change to cause the thread associated with a Timer instance to terminate itself gently. Examples from java.awt include Graphics.dispose and Window.dispose. These methods are often overlooked, with predictably dire performance consequences. A related method is Image.flush, which deallocates all the resources associated with an Image instance but leaves it in a state where it can still be used, reallocating the resources if necessary.
Explicit termination methods are typically used in combination with the try-finally construct to ensure termination. Invoking the explicit termination method inside the finally clause ensures that it will get executed even if an exception is thrown while the object is being used:
// try-finally block guarantees execution of termination method Foo foo = new Foo(...); try { // Do what must be done with foo ... } finally { foo.terminate(); // Explicit termination method }
So what, if anything, are finalizers good for? There are perhaps two legitimate uses. One is to act as a “safety net” in case the owner of an object forgets to call its explicit termination method. While there’s no guarantee that the finalizer will be invoked promptly, it may be better to free the resource late than never, in those (hopefully rare) cases when the client fails to call the explicit termination method. But the finalizer should log a warning if it finds that the resource has not been terminated, as this indicates a bug in the client code, which should be fixed. If you are considering writing such a safety-net finalizer, think long and hard about whether the extra protection is worth the extra cost.
The four classes cited as examples of the explicit termination method pattern (FileInputStream, FileOutputStream, Timer, and Connection) have finalizers that serve as safety nets in case their termination methods aren’t called. Unfortunately these finalizers do not log warnings. Such warnings generally can’t be added after an API is published, as it would appear to break existing clients.
A second legitimate use of finalizers concerns objects with native peers. A native peer is a native object to which a normal object delegates via native methods. Because a native peer is not a normal object, the garbage collector doesn’t know about it and can’t reclaim it when its Java peer is reclaimed. A finalizer is an appropriate vehicle for performing this task, assuming the native peer holds no critical resources. If the native peer holds resources that must be terminated promptly, the class should have an explicit termination method, as described above. The termination method should do whatever is required to free the critical resource. The termination method can be a native method, or it can invoke one.
It is important to note that “finalizer chaining” is not performed automatically. If a class (other than Object) has a finalizer and a subclass overrides it, the subclass finalizer must invoke the superclass finalizer manually. You should finalize the subclass in a try block and invoke the superclass finalizer in the corresponding finally block. This ensures that the superclass finalizer gets executed even if the subclass finalization throws an exception and vice versa. Here’s how it looks. Note that this example uses the Override annotation (@Override), which was added to the platform in release 1.5. You can ignore Override annotations for now, or see Item 36 to find out what they mean:
// Manual finalizer chaining @Override protected void finalize() throws Throwable { try { ... // Finalize subclass state } finally { super.finalize(); } }
If a subclass implementor overrides a superclass finalizer but forgets to invoke it, the superclass finalizer will never be invoked. It is possible to defend against such a careless or malicious subclass at the cost of creating an additional object for every object to be finalized. Instead of putting the finalizer on the class requiring finalization, put the finalizer on an anonymous class (Item 22) whose sole purpose is to finalize its enclosing instance. A single instance of the anonymous class, called a finalizer guardian, is created for each instance of the enclosing class. The enclosing instance stores the sole reference to its finalizer guardian in a private instance field so the finalizer guardian becomes eligible for finalization at the same time as the enclosing instance. When the guardian is finalized, it performs the finalization activity desired for the enclosing instance, just as if its finalizer were a method on the enclosing class:
// Finalizer Guardian idiom public class Foo { // Sole purpose of this object is to finalize outer Foo object private final Object finalizerGuardian = new Object() { @Override protected void finalize() throws Throwable { ... // Finalize outer Foo object } }; ... // Remainder omitted }
Note that the public class, Foo, has no finalizer (other than the trivial one it inherits from Object), so it doesn’t matter whether a subclass finalizer calls super.finalize or not. This technique should be considered for every nonfinal public class that has a finalizer.
In summary, don’t use finalizers except as a safety net or to terminate noncritical native resources. In those rare instances where you do use a finalizer, remember to invoke super.finalize. If you use a finalizer as a safety net, remember to log the invalid usage from the finalizer. Lastly, if you need to associate a finalizer with a public, nonfinal class, consider using a finalizer guardian, so finalization can take place even if a subclass finalizer fails to invoke super.finalize.