HAPPY BOOKSGIVING
Use code BOOKSGIVING during checkout to save 40%-55% on books and eBooks. Shop now.
Register your product to gain access to bonus material or receive a coupon.
This eBook includes the following formats, accessible from your Account page after purchase:
EPUB The open industry format known for its reflowable content and usability on supported mobile devices.
PDF The popular standard, used most often with the free Acrobat® Reader® software.
This eBook requires no passwords or activation to read. We customize your eBook by discreetly watermarking it with your name, making it uniquely yours.
In just 24 lessons of one hour or less, Sams Teach Yourself JavaScript in 24 Hours helps you learn the fundamentals of programming using the JavaScript language.
Designed for beginners with no previous programming experience, this book’s straightforward, step-by-step approach shows you how to use JavaScript to add a wide array of interactive features and effects to your web pages.
Every lesson builds on what you’ve already learned, giving you a rock-solid foundation for real-world success.
Learn how to:
Part I: First Steps with JavaScript
1 Introducing JavaScript
2 Writing Simple Scripts
3 Using Functions
4 DOM Objects and Built-in Objects
Part II: Cooking with Code
5 Numbers and Strings
6 Arrays
7 Program Control
Part III: Objects
8 Object-Oriented Programming
9 Scripting with the DOM
10 Meet JSON
Part IV: HTML5 and CSS3
11 JavaScript and HTML5
12 JavaScript and CSS
13 Introducing CSS3
Part V: Using JavaScript Libraries
14 Using Libraries
15 A Closer Look at jQuery
16 The jQuery UI User Interface Library
17 Ajax with jQuery
Part VI: Advanced Topics
18 Reading and Writing Cookies
19 Coming Soon to JavaScript
20 Using Frameworks
21 JavaScript Beyond the Web Page
Part VII: Learning the Trade
22 Good Coding Practice
23 Debugging Your Code
24 JavaScript Unit Testing
Part VIII: Appendices
A Tools for JavaScript Development
B JavaScript Quick Reference
Part I: First Steps with JavaScript
HOUR 1: Introducing JavaScript
Web Scripting Fundamentals
Server- Versus Client-Side Programming
JavaScript in a Nutshell
Where JavaScript Came From
The Script Tag
Introducing the DOM
Talking to the User
HOUR 2: Writing Simple Scripts
Including JavaScript in Your Web Page
JavaScript Statements
Variables
Operators
Capturing Mouse Events
HOUR 3: Using Functions
General Syntax
Calling Functions
Passing Arguments to Functions
Returning Values from Functions
Scope of Variables
HOUR 4: DOM Objects and Built-in Objects
Interacting with the User
Selecting Elements by Their ID
Accessing Browser History
Using the location Object
Browser Information–The navigator Object
Dates and Times
Simplifying Calculation with the Math Object
Part II: Cooking with Code
HOUR 5: Numbers and Strings
Numbers
Strings
Boolean Values
HOUR 6: Arrays
Arrays
HOUR 7: Program Control
Conditional Statements
Loops and Control Structures
Setting and Using Timers
Part III: Objects
HOUR 8: Object-Oriented Programming
What Is Object-Oriented Programming?
Object Creation
Extending and Inheriting Objects Using prototype
Encapsulation
Using Feature Detection
HOUR 9: Scripting with the DOM
DOM Nodes
Selecting Elements with getElementsByTagName()
Reading an Element’s Attributes
Mozilla’s DOM Inspector
HOUR 10: Meet JSON
What Is JSON?
Accessing JSON Data
Data Serialization with JSON
JSON Data Types
Simulating Associative Arrays
Creating Objects with JSON
JSON Security
Part IV: HTML and CSS
HOUR 11: JavaScript and HTML5
New Markup for HTML5
Some Important New Elements
Drag and Drop
Local Storage
Working with Local Files
HOUR 12: JavaScript and CSS
A Ten-Minute CSS Primer
The DOM style Property
Accessing Classes Using className
The DOM styleSheets Object
HOUR 13: Introducing CSS3
Vendor-Specific Properties and Prefixes
CSS3 Borders
CSS3 Backgrounds
CSS3 Gradients
CSS3 Text Effects
CSS3 Transitions, Transformations, and Animations
Referencing CSS3 Properties in JavaScript
Setting CSS3 Properties with Vendor Prefixes
Part V: Using JavaScript Libraries
HOUR 14: Using Libraries
Why Use a Library?
What Sorts of Things Can Libraries Do?
Some Popular Libraries
Introducing prototype.js
HOUR 15: A Closer Look at jQuery
Including jQuery in Your Pages
jQuery’s $(document).ready Handler
Selecting Page Elements
Working with HTML Content
Showing and Hiding Elements
Animating Elements
Command Chaining
Handling Events
HOUR 16: The jQuery UI User Interface Library
What jQuery UI Is All About
How to Include jQuery UI in Your Pages
Interactions
Using Widgets
HOUR 17: Ajax with jQuery
The Anatomy of Ajax
Using jQuery to Implement Ajax
Part VI: Advanced Topics
HOUR 18: Reading and Writing Cookies
What Are Cookies?
The document.cookie Property
Cookie Ingredients
Writing a Cookie
A Function to Write a Cookie
Reading a Cookie
Deleting Cookies
Setting Multiple Values in a Single Cookie
HOUR 19: Coming Soon to JavaScript
Classes
Arrow Functions
Modules
Using let and const
Template Strings
Access Arrays with for-of
Transpilation
HOUR 20: Using Frameworks
Software Frameworks
Model-View-Controller (MVC) Architecture
Using an MVC Framework for Web Apps
The AngularJS Framework
Building an AngularJS Application
HOUR 21: JavaScript Beyond the Web Page
JavaScript Outside the Browser
Writing Google Chrome Extensions
Going Further
Part VII: Learning the Trade
HOUR 22: Good Coding Practice
Don’t Overuse JavaScript
Writing Readable and Maintainable Code
Graceful Degradation
Progressive Enhancement
Unobtrusive JavaScript
Feature Detection
Handling Errors Well
HOUR 23: Debugging Your Code
An Introduction to Debugging
More Advanced Debugging
HOUR 24: JavaScript Unit Testing
What Is Unit Testing?
Writing JavaScript for Unit Testing
The QUnit Test Suite
Part VIII: Appendices
APPENDIX A: Tools for JavaScript Development
Editors
Validators
Debugging and Verifying Tools
APPENDIX B: JavaScript Quick Reference