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“I very much enjoyed how this book covers the full Ajax application lifecycle and not only coding techniques. Anyone who is looking to become a professional front-end developer will appreciate the architectural insight and best practices delivered by this book.” — Andi Gutmans, Co-Founder & Co-Chief Technology Officer of Zend Technologies
Mission-Critical Ajax: Maximizing Scalability, Performance, Security, Reliability, and Maintainability
Advanced Ajax: Architecture and Best Practices is the definitive guide to building business-critical, production-quality Web applications with Ajax. Shawn M. Lauriat systematically addresses the design, architecture, and development issues associated with Ajax, offering proven patterns and robust code examples available in no other book. You’ll find best practices for addressing the full spectrum of issues enterprise Ajax developers face: scalability, performance, security, reliability, flexibility, maintainability, and reusability.
Writing for experienced Web developers, Lauriat delivers fresh ideas and elegant solutions: meaty technical content, presented with exceptional clarity. Among the many topics he covers in unprecedented depth: cleanly implementing JavaScript custom events to reduce coupling and to enhance flexibility; overcoming Ajax’s traditional accessibility limitations; reducing network latency through compression and other techniques; and much more. Coverage includes
About the Web Site
This book’s companion Web site (http://advancedajax.frozen-o.com) doesn’t just provide all the code: It shows code examples in action, as building blocks of a real Web application interface.
Acknowledgments ......................................................................................................... xiii
About the Author ............................................................................................................xv
Introduction ............................................................................................... 1
0.1 Ajax, the Acronym .............................................................................. 2
0.1.1 Asynchronous.......................................................................... 3
0.1.2 JavaScript ................................................................................ 3
0.1.3 XML ....................................................................................... 4
0.2 This Book’s Intentions ........................................................................ 5
0.3 Prerequisites for This Book ................................................................. 8
Chapter 1 Usability ................................................................................................11
1.1 Interface Versus Showcase ................................................................. 12
1.1.1 Implementation .................................................................... 14
1.2 User Expectations ............................................................................. 16
1.3 Indicators and Other Forms of User Feedback .................................. 17
1.3.1 The Throbber ........................................................................ 17
1.3.2 Progress Indicators ................................................................ 20
1.3.3 Keeping the User in the Loop ................................................ 22
1.4 Semantic Markup ............................................................................. 30
1.4.1 More Accessible ..................................................................... 30
1.4.2 Easier to Use ......................................................................... 32
1.4.3 Easier to Maintain ................................................................. 33
1.4.4 Easier to Parse ....................................................................... 34
1.5 What CSS and JavaScript Have in Common .................................... 37
Chapter 2 Accessibility ..........................................................................................43
2.1 WCAG and Section 508 ................................................................... 44
2.1.1 WCAG ................................................................................ 45
2.1.2 Section 508 ........................................................................... 51
2.2 Screen Readers Can Handle Ajax ...................................................... 53
2.2.1 Content Replacement ........................................................... 54
2.2.2 Form Validation .................................................................... 55
2.3 Unobtrusive Ajax .............................................................................. 56
2.4 Designing with Accessibility in Mind ................................................ 58
2.4.1 High-Contrast Design ........................................................... 59
2.4.2 Zoomable Interface ............................................................... 60
2.4.3 Easily Targeted Controls ........................................................ 62
2.5 WAI-ARIA ........................................................................................ 63
Chapter 3 Client-Side Application Architecture ....................................................67
3.1 Objects and Event Triggering ............................................................ 68
3.1.1 Native Object Event Handling .............................................. 70
3.1.2 JavaScript Objects ................................................................. 71
3.2 Model-View-Controller Design Pattern ............................................ 87
3.2.1 The Model ............................................................................ 88
3.2.2 The View .............................................................................. 92
3.2.3 The Controller .................................................................... 101
3.3 Event-Driven Application Development ......................................... 104
3.3.1 Advantages of Architecture .................................................. 104
Chapter 4 Debugging Client-Side Code ..............................................................107
4.1 Validation, Validation, Validation .................................................... 108
4.1.1 Markup Validator ................................................................ 109
4.1.2 CSS Validator ...................................................................... 110
4.1.3 Semantic Extractor .............................................................. 111
4.2 Browser Tools and Plugins .............................................................. 111
4.2.1 The Console ........................................................................ 112
4.2.2 Internet Explorer ................................................................. 113
4.2.3 Firefox ................................................................................. 116
4.2.4 Opera .................................................................................. 122
4.2.5 Safari ................................................................................... 124
4.3 JavaScript Profiling ......................................................................... 126
4.3.1 Recognizing Bottlenecks ...................................................... 128
4.4 Unit Testing .................................................................................... 132
4.4.1 Assertions ............................................................................ 134
4.4.2 Test Setup ............................................................................ 135
4.4.3 The Test Itself ...................................................................... 137
4.4.4 Mock Objects ...................................................................... 140
4.4.5 Test Suites ........................................................................... 143
Chapter 5 Performance Optimization ..................................................................145
5.1 Database Performance ..................................................................... 146
5.1.1 Schema ............................................................................... 146
5.1.2 Queries ............................................................................... 150
5.2 Bandwidth and Latency .................................................................. 154
5.2.1 Bandwidth .......................................................................... 154
5.2.2 Latency ............................................................................... 158
5.3 Cache.............................................................................................. 160
5.3.1 Filesystem............................................................................ 161
5.3.2 Memory .............................................................................. 163
5.3.3 Completing the Implementation ......................................... 170
5.4 Taking Advantage of HTTP/1.1 ..................................................... 171
5.4.1 If-Modified-Since ................................................................ 174
5.4.2 Range .................................................................................. 176
5.5 PHP Profiling ................................................................................. 178
5.5.1 Advanced PHP Debugger .................................................... 179
5.5.2 Xdebug ............................................................................... 182
Chapter 6 Scalable, Maintainable Ajax ................................................................187
6.1 General Practices ............................................................................. 188
6.1.1 Processor Usage ................................................................... 188
6.1.2 Memory Usage .................................................................... 191
6.2 A Multitude of Simple Interfaces .................................................... 194
6.2.1 Modularity .......................................................................... 195
6.2.2 Late Loading ....................................................................... 198
6.3 Dense, Rich Interfaces .................................................................... 201
6.3.1 Monolithic Applications ...................................................... 201
6.3.2 Preloading ........................................................................... 204
Chapter 7 Server-Side Application Architecture ..................................................207
7.1 Designing Applications for Multiple Interfaces ............................... 208
7.2 Model-View-Controller Design Pattern .......................................... 212
7.2.1 The Model .......................................................................... 212
7.2.2 The Controller .................................................................... 222
7.2.3 The View ............................................................................ 231
7.3 Using the Factory Pattern with Your Template Engine .................... 237
Chapter 8 Keeping a Web Application Secure ......................................................243
8.1 HTTPS .......................................................................................... 244
8.1.1 Why Use HTTPS? .............................................................. 245
8.1.2 Security Versus Performance ................................................ 247
8.2 SQL Injection ................................................................................. 247
8.2.1 Don’t Use Magic Quotes ..................................................... 248
8.2.2 Filtering .............................................................................. 249
8.2.3 Prepared Statements ............................................................ 251
8.3 XSS ................................................................................................. 252
8.3.1 Escaping for Markup ........................................................... 252
8.3.2 Escaping for URLs .............................................................. 257
8.4 CSRF .............................................................................................. 258
8.4.1 Check the Referer ................................................................ 259
8.4.2 Submit an Additional Header .............................................. 261
8.4.3 Secondary, Random Tokens ................................................. 262
8.5 Don’t Trust the User ........................................................................ 265
8.6 Don’t Trust the Server ..................................................................... 266
Chapter 9 Documenting ......................................................................................271
9.1 Yes, You Need to Document ........................................................... 272
9.1.1 Jog Your Own Memory ....................................................... 272
9.1.2 Lessen the Learning Curve .................................................. 274
9.1.3 Mind That Bus .................................................................... 274
9.2 API Documentation ........................................................................ 275
9.2.1 phpDocumentor ................................................................. 275
9.2.2 JSDoc ................................................................................. 283
9.3 Internal Developer Documentation ................................................ 288
9.3.1 Coding Standards ................................................................ 289
9.3.2 Programming Guides ...................................................... 293
9.3.3 Style Guides .................................................................... 295
Chapter 10 Game Development...........................................................................297
10.1 A Different Kind of Security ...................................................... 299
10.1.1 Validation ..................................................................... 300
10.1.2 Server-Side Logic .......................................................... 302
10.2 Single Player ............................................................................... 304
10.2.1 Double Buffering with Canvas ...................................... 305
10.3 “Real-Time” Multiplayer ............................................................. 310
10.3.1 Streaming Response ...................................................... 310
10.3.2 WHATWG event-source Element ................................ 315
10.3.3 Predictive Animation .................................................... 317
Chapter 11 Conclusions ......................................................................................321
11.1 Remember the Users ................................................................... 322
11.2 Design for the Future .................................................................. 323
11.3 Develop for the Future................................................................ 324
Bibliography ..........................................................................................................325
Appendix A Resources ..........................................................................................329
Appendix A OpenAjax ..........................................................................................333
Conformance ......................................................................................... 334
Namespace Registration ......................................................................... 337
Event Management ................................................................................ 338
Index ......................................................................................................................341