- How to Build Flexible Web Page Designs with CSS3 Flex Boxes
- Feb 16, 2016
- Jennifer Kyrnin, co-author of Sams Teach Yourself HTML, CSS & JavaScript Web Publishing in One Hour a Day, loves to stay current with the newest elements of web design. She believes CSS has vast potential, but is too often ignored. Learn about a very useful (but underused) feature of CSS3: flex boxes.
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- Learning the Basics of HTML
- Feb 10, 2016
- Learn about each of the basic HTML tags in more depth, and begin writing web pages with headings, paragraphs, and several different types of lists.
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- How to Choose the Right CSS Framework for Your Website
- Jan 20, 2016
- Jennifer Kyrnin, author of Sams Teach Yourself Bootstrap in 24 Hours, advises using a framework or boilerplate to build your web pages more quickly and effectively. Learn how CSS frameworks can help you to build better-looking and more responsive web designs.
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- A Framework for Animation and Gaming Using HTML5
- Aug 20, 2015
- Are you interested in creating animations or games? Matt Weisfeld (author of The Object-Oriented Thought Process) and Donnie Santos discuss an animation framework using the HTML5 Canvas specification.
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- My Life in Tech: Moving Sideways Into Technology
- Jan 6, 2014
- Jennifer Kyrnin shares her story of her indirect route to the world of web design and development, and how a desperate need for English reading material in Uzbekistan led her to her career in tech.
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- Understanding Cascading Style Sheets
- Dec 31, 2013
- Learn how to fine-tune the display of your web content using Cascading Style Sheets (CSS), including how to create a basic stylesheet, use style classes, use style IDs, and construct internal stylesheets and inline styles.
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- Styling Web Pages with CSS 3
- Aug 7, 2013
- Jeff Friesen introduces you to CSS Backgrounds and Borders Module Level 3's boxes with multiple backgrounds, borders consisting of images, borders with rounded corners, drop shadows, and box decoration breaks features.
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- Using CSS to Replace JavaScript for Your HTML Table Functionality: Increasing More Effective Maintainability and User Experience
- Mar 11, 2013
- Jesse Smith shows you how to replace those long, cumbersome, and hard-to-maintain JavaScripts with CSS to improve maintainability across arguably the most common user interface for the Web: the HTML table.
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- Developing an Effective Website Design
- Jan 4, 2013
- This chapter shows you how to make decisions about developing an effective site design and where you can find some ideas that will help spark your design creativity.
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- Working with CSS3 Animations: Tools for Browser Support
- Dec 18, 2012
- CSS3 animations have gained enormous interest and popularity, in part due to the lack of support for traditional Flash animations in mobile devices such as the iPhone. This chapter introduces the tools this book uses to deal with browser support. It reviews how to use the Modernizr JavaScript library to ensure that older browsers are notified of missing content and nudge users toward a newer browser. This chapter also reviews other tools and resources that make development easier.
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- XHTML 2 vs. HTML5: A Tale of Two World Wide Webs
- Nov 20, 2012
- David Chisnall looks at the two competing philosophies currently driving the World Wide Web and contrasts their goals and utility.
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- Top 10 HTML5 Canvas Features
- Nov 8, 2012
- The advent of the Canvas 2D API dramatically expands the capabilities of HTML5 Canvas. David Geary, author of Core HTML5 Canvas: Graphics, Animation, and Game Development, shares his excitement about the new options available to application designers, presenting a 'top 10' list of the best improvements and expansions in this hardworking tool of the trade.
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- HTML5 Canvas Essentials
- Jun 7, 2012
- David Geary introduces you to the magical canvas element in HTML5, which lets you do amazing things in a browser. You can implement image panning; an interactive magnifying glass; a paint application that runs in any self-respecting browser and that also runs on an iPad; several animations and games, including an industrial-strength pinball game; image filters; and many other web applications that in another era were almost entirely the realm of Flash.
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- A Website Is Really Just Text: Build One in 5 Minutes
- May 21, 2012
- This chapter starts with a blank site and one HTML page and works its way from there to a fully functional site.
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- Improving Mobile Web Application Development with HTML5
- Dec 28, 2011
- Learn to build a simple HTML5 document and find out why HTML5 is the language you should know if you want to design and develop mobile applications.
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- New Structural Elements in HTML5
- Dec 12, 2011
- HTML5 is not just about interactive voodoo with JavaScript APIs and video coolness. There are more than 20 new elements you can use to author your web pages, adding semantics to deliver more accessible, reusable content.
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- Understanding Cascading Style Sheets
- Dec 7, 2011
- In this chapter, you will learn how to fine-tune the display of your web content using Cascading Style Sheets (CSS).
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- Introducing HTML5 for Building Online Games
- Oct 13, 2011
- There are many notable additions to HTML5, such as native drawing support and audiovisual elements. In this chapter, James Williams discusses the features added by HTML5 and the associated JavaScript APIs.
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- Five HTML5 Techniques to Learn Now
- Sep 15, 2011
- Cameron Laird thinks you should start using HTML5. Do you need to immerse yourself in script language and lists of tags? Nope. By learning just a few speedy techniques, you can convert your older-style HTML coding to something more modern that works smoothly and makes your pages easier to use.
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- Concise and Comprehensive: an HTML5-focused Interview with Authors Klaus Förster and Bernd Öggl
- Aug 11, 2011
- Cameron Laird interviews Klaus Förster and Bernd Öggl about their book, HTML5 Guidelines for Web Developers, how developers are adopting HTML5, and potential problems with using HTML5.
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