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This chapter is from the book
Summary
Preparing your content for exporting and importing into UE4 is the largest hurdle many will face. However, spending the time to prepare your content for UE4 will pay big dividends as you reconstruct your data in the UE4 Editor. Even massive datasets can be smoothly brought into UE4 and into your scenes when you set yourself up for success.
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Page 8 of 8