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The Parallel Programming Guide for Every Software Developer
From grids and clusters to next-generation game consoles, parallel computing is going mainstream. Innovations such as Hyper-Threading Technology, HyperTransport Technology, and multicore microprocessors from IBM, Intel, and Sun are accelerating the movement's growth. Only one thing is missing: programmers with the skills to meet the soaring demand for parallel software.
That's where Patterns for Parallel Programming comes in. It's the first parallel programming guide written specifically to serve working software developers, not just computer scientists. The authors introduce a complete, highly accessible pattern language that will help any experienced developer "think parallel"-and start writing effective parallel code almost immediately. Instead of formal theory, they deliver proven solutions to the challenges faced by parallel programmers, and pragmatic guidance for using today's parallel APIs in the real world. Coverage includes:
Patterns have helped thousands of programmers master object-oriented development and other complex programming technologies. With this book, you will learn that they're the best way to master parallel programming too.
POSIX Parallel Programming, Part 1
POSIX Parallel Programming, Part 2: Message Passing
POSIX Parallel Programming, Part 3: Threads
The Algorithm Structure Design Space in Parallel Programming
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Chapter related to this title.
Preface.
1. A Pattern Language for Parallel Programming.
Introduction.
Parallel Programming.
Design Patterns and Pattern Languages.
A Pattern Language for Parallel Programming.
2. Background and Jargon of Parallel Computing.
Concurrency in Parallel Programs Versus Operating Systems.
Parallel Architectures: A Brief Introduction.
Parallel Programming Environments.
The Jargon of Parallel Computing.
A Quantitative Look at Parallel Computation.
Communication.
Summary.
3. The Finding Concurrency Design Space.
About the Design Space.
The Task Decomposition Pattern.
The Data Decomposition Pattern.
The Group Tasks Pattern.
The Order Tasks Pattern.
The Data Sharing Pattern.
The Design Evaluation Pattern.
Summary.
4. The Algorithm Structure Design Space.
Introduction.
Choosing an Algorithm Structure Pattern.
Examples.
The Task Parallelism Pattern.
The Divide and Conquer Pattern.
The Geometric Decomposition Pattern.
The Recursive Data Pattern.
The Pipeline Pattern.
The Event-Based Coordination Pattern.
5. The Supporting Structures Design Space.
Introduction.
Forces.
Choosing the Patterns.
The SPMD Pattern.
The Master/Worker Pattern.
The Loop Parallelism Pattern.
The Fork/Join Pattern.
The Shared Data Pattern.
The Shared Queue Pattern.
The Distributed Array Pattern.
Other Supporting Structures.
6. The Implementation Mechanisms Design Space.
Overview.
UE Management.
Synchronization.
Communication.
Appendix A. A Brief Introduction to OpenMP.
Appendix B. A Brief Introduction to MPI.
Appendix C. A Brief Introduction to Concurrent Programming in Java.
Glossary.
Bibliography.
About the Authors.
Index.
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