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Introduces students to these concepts early on, and then expands upon them while building essential programming skills.
Provides students with a comprehensive presentation of both Java and object-oriented programming, with an emphasis on business applications.
Enables students to apply learned concepts to scenarios involving event-driven programming, e-commerce, inventory control, present value, payroll, professional baseball stats, and easy equation solution.
Makes students think about a concept or coding issue that the author has identified as a problem area based on his extensive teaching experience.
Highlights key information related to the details of programming activities.
Gets students started with the integrated development environments called IDEs—in the Sun ONE Studio and JBuilder appendix.
Offers students a Systems Engineering tutorial with UML.
Supplies students with a GUI workshop using Swing components.
Presents information on database connectivity.
Gives students a central theme that encourages them to think critically and apply what they have learned.
Helps students start out on the right programming tract by considering problem definition, solution planning via algorithms, UML class diagrams and good documentation.
Gives students ample opportunity to practice and review learned concepts.
Helps students learn to write more error-free, better running and maintainable programs.
This long awaited revision provides an introductory programming experience in Java for courses offered in IS (CIS, MIS, BIS/, IT, and CS programs at both the undergraduate and graduate (MBA) levels. This book gets students writing object-oriented Java programs early using IS applications, while building the essential problem-solving and programming skills required for today's IS solutions. Using strong pedagogy, including an accessible writing style, the author introduces objects early by developing classes and objects, as well as compiling and running Java programs in Chapter 1.
Information Systems Programming with Java comes with a student CD, including the latest version of the SDK Standard Edition Version 1.4.1 X, Sun ONE Studio 4 Update 1, Community Edition, and text source code. Further, it offers a Companion Website containing extra assessment questions and links to valuable web resources, as well as a full complement of Instructor Resources, including PowerPoint slides and a test bank.
New to this Edition
1. Computers, Programs, and Java.
2. Problem Solving.
3. Working with Data: Types, Classes, and Objects.
4. Nuts and Bolts—Basic Stuff in Java.
5. Making Decisions.
6. Repetition.
7. Class Behavior—Methods.
8. Object-Oriented Programming—Part I.
9. Object-Oriented Programming—Part II.
10. One-Dimensional Arrays.
11. Graphical User Interfaces—GUIs Part I.
12. Graphical user Interfaces—GUIs Part II.
13. Applets and Graphics.
14. File I/O and Exception Handling.
15. Multidimensional Arrays.
Appendix A. Jump Start—Sun ONE Studio and JBuilder.
Appendix B. Systems Engineering Tutorial with UML.
Appendix C. A GUI Workshop with Swing.
Appendix D. Database Connectivity.
Appendix E. Answers to Quick-Check Questions.
Appendix F. Unicode Character Tables.
Glossary.
Index.
Inside Back Cover: Java Keywords, Math Class Methods, String Class Methods.