Online Sample Chapters
Adding Images and i-mode Pictograms
Developing i-mode Content
Formatting and Designing Text
i-mode Download Fun: Wallpaper and Ringtones
Linking i-mode Resources
The i-mode Network and Delivery Protocols
Using an i-mode Simulator
Wireless Markup Languages
Table of Contents
(NOTE: Each chapter concludes with a Summary.)
Introduction.
I. THE I-MODE MOBILE INTERNET.
1. The i-mode Phenomenon. What Is i-mode?
The Success of i-mode.
The Business Plan and Its Execution.
Devices and Platforms.
The Carrier as Administrator for the Whole Service.
Concept of i-mode.
User Growth and Initial Content Portfolio.
The i-mode Technology as a Success Factor.
Win-Win Model for i-mode Content Providers.
Demographic Environment in Japan.
NTT DoCoMo's Political and Economic Dominance.
2. Handset and Service Features of i-mode. i-mode Handsets.
Handset Design.
Key Panel.
Average Handset Width, Height, and Thickness.
Handset Screens.
Continuous Standby and Call Time.
Markup Language: i-mode-Compatible HTML.
Image Support.
Web Server Requirements.
Programming Environment.
Network Features.
Transition Toward XHTML Basic.
i-mode Services.
Email and Short Mail.
Free and Request Messages.
Ringtones and Wallpapers.
i-mode Content Services.
i-mode Users.
3. The i-mode Network and Delivery Protocols. Building the NTT DoCoMo Innovative i-mode Network.
Personal Digital Cellular Voice Network.
Genesis of i-mode.
Engineering Pride.
The i-mode Business Solution.
i-mode: Leading 3G Networks.
The i-mode Gateway.
Delivery Protocols.
Air Interface.
Network and Transport Layers.
Session Layer.
Packet-Switching Characteristics.
Network Limitations.
Protocol Implementation.
Content Servers and Service Providers.
Planning an i-mode Site.
Building an i-mode Site.
Service Providers.
Case Study: Tokyo-Mitsubishi TD Waterhouse i-mode Site.
Tokyo-Mitsubishi TD Waterhouse Joint Venture.
Getting Networks to Talk.
XML on a TMTDW i-mode Site.
TMTDW Site Future Development.
How the Site Works.
4. The i-mode Business Model. The Operator's Role as Network Operator, Wireless ISP, and Portal Gatekeeper.
i-mode Content Providers.
Official and Unofficial Sites: The Semiwalled Garden.
Official Sites.
Unofficial Sites.
Wireless Portals: Who Owns the Customer?
Micropayments and Generating Revenue with i-mode.
Main Revenue Streams on i-mode.
Revenue for the Operator.
Revenue Models for Content Providers.
Microbilling for i-mode Content.
Billing Types.
Billing Agency Service for Official Sites.
Third-Party Billing Services for Unofficial Sites.
Payment Methods and Selected Third-Party Billing Providers.
II. TOWARDS 3G MOBILE SERVICES.
5. Global Mobile Networks. Mobile Networks.
Boom in Mobile Telephony.
Global Mobile Network Technologies.
Mobile Operators and Customers.
Cellular Subscribers.
Mobile Operators by Region.
6. Comparing WAP and i-mode Features. Successful Wireless Information Services.
SMS.
WAP.
NTT DoCoMo i-mode.
Comparison of i-mode and WAP Networks.
WAP Versus i-mode: Technology.
WAP as Infrastructure.
WAP Versus i-mode: Service Structure.
WAP Versus i-mode: Content.
7. Current and Future i-mode Capabilities. Current Capabilities.
Future Capabilities.
2.5G Network Improvements.
Wireless Web Browsing.
Access Compact NetFront 3.0.
Openwave Mobile Browser.
Mobile Operating System.
Browsing-Enhancement Services.
Content Formatting.
Value-Added Services.
Mail and Messaging.
Internet Mail Access Protocol 4.
Mobile Mail Services.
Input Assistance.
Mobile Multimedia z.
Color Images and Animation.
Formats and Download.
Character-Based Services.
Mobile Flash.
Display Technology.
Audio and Music.
Streaming Media.
Java and i-appli.
i-appli Rollout.
Class Libraries and JVM.
Java Glitches.
Cellular Computers.
Third-Generation (3G) Mobile Communications.
3G Technology.
3G Network Systems.
3G Spectrum Auctions.
Handset Technology.
3G, i-mode, and WAP.
3G Delayed.
4G.
WAP and i-mode Co-Evolution.
8. Wireless Location-Based Services. Characteristics of Mobile Content.
Unique Opportunities of Mobile Internet Content.
What Are Location-Based Services?
Overview of Location-Based Technologies.
Current Location-Based i-mode Services.
Parking Lot Availability Checking.
Location-Sensitive Entertainment and Shopping.
Location-Sensitive Dating and Community Services.
Traffic Monitoring.
Public Transportation Services.
Location-Based Map Services.
Location-Sensitive Billing.
i-area Location-Based Service.
III. HOW TO BUILD I-MODE SITES.
9. Introduction to i-mode Development. Wireless Markup Languages.
The Mobile XML Family.
The Mobile HTML Family.
The Future Is XHTML Basic.
Benefits of XHTML Basic.
XHTML Document Rules.
Creating i-mode Documents.
Using Simple Text Editors.
Using TextPad for i-mode Development.
Converting HTML to XHTML with Tidy.
10. Using Emulators and Simulators. Why Use an Emulator?
Mobile Internet Microbrowsers.
Chapter Openwave Universal Edition Mobile Browser.
. Microsoft Mobile Explorer.
. ACCESS Compact NetFront Plus.
Emulating i-mode Using Desktop Browsers.
Using the X-9 iMimic Online Simulator.
Using the Pixo Internet Microbrowser.
Setting Preferences.
Opening i-mode Pages.
Entering Text and Symbols.
Considerations for i-mode Use.
11. Creating Page Structure and Lists. Structure Elements.
Meta Information Elements.
List Elements.
Ordered List Elements.
Ordered List Attributes.
Unordered List Elements.
Definition List Elements.
Nesting List Elements.
Considerations for Small Screens.
12. Working with Text Formatting. Creating Paragraphs and Breaks.
The Paragraph Element.
Aligning Paragraph Text.
Creating Space with Breaks.
Working with Headers.
Aligning Heading Elements.
Applying Text Styles.
Using Quotes and Citations.
The Quote Element.
The Citation Element.
The blockquote Element.
Working with Preformatted Text.
Other Formatting Elements.
Considerations for Small Screens.
13. Applying Design to the Text and Body. Designing with Text Elements.
Adding Horizontal Rules.
Attributes for the Horizontal Rule.
Using Body Style Attributes.
Changing the Background Color.
Assigning Color to Body Text.
Working with Font Styles.
Adding Color to Fonts.
Changing the Font Size.
Adding Movement with Marquee Text.
Controlling Marquee Behavior.
Making Text Blink.
Using i-mode Pictograms.
Considerations for Small Screens.
14. Adding Images to i-mode Pages. Looking at Image Support in Mobile Markup.
Using the Image Element.
Attributes for the Image Element.
Alternative Text and Long Description.
Width and Height.
Controlling Horizontal and Vertical Spacing.
Working with Image Alignment.
Line Breaks with Floating Images.
Image Size Considerations.
Image Dimensions.
File Size.
Image File Formats.
Bitmap Graphics.
Vector Graphics.
Comparing Image Formats.
How GIF Works.
The JPEG Format.
When to Use GIF or JPEG.
When to Use Portable Network Graphics.
Making Good Use of Images.
Main Page Graphics.
Icons.
Navigation Bars.
Developing Images for i-mode.
Adobe Photoshop.
Creating Your Own Artwork.
Macromedia Fireworks.
Using Existing Images on Your Site.
Working with Scanned Images.
Creating Professional Scanned Images.
Manipulating Scanned Images.
Considerations for Small Screens.
Tips for Reducing File Size.
15. Linking i-mode Resources. Understanding the Hypertext Module.
Linking i-mode Pages.
Creating Relative and Absolute Links.
Understanding the base Element.
Using the accesskey Attribute.
URL Considerations.
Creating Internal Page Links.
Linking to an Email Address.
The mailto Link.
i-mode-Specific Email Attributes.
Linking to Phone Numbers.
Creating Telephony Links.
The cti Telephony Attribute.
Considerations for Telephony Links.
Telephone Book Features.
Using Images As Links.
Using i-mode Pictograms as Links.
Considerations for Small Screens.
16. Adding Structure with Tables. Creating a Simple Table.
Building Table Rows and Cells.
Including a Table Summary.
Adding Table Headers and Captions.
Understanding Table Styles and Alignment.
Working with Border Size.
Applying Colors to Table Elements.
Aligning Table Elements.
Controlling Table Size.
Specifying Table Width.
Adjusting Cell Width.
Controlling Text Wrap.
Adding Cell Padding and Spacing.
Grouping Rows and Cells.
Considerations for Small Screens.
Create Lists Instead of Tables.
Use Preformatted Text.
Display Image Data.
17. Creating i-mode Forms. The Primary form Element.
Form Submission Action and Method.
Accessing the User Terminal Number.
Understanding Form Input Controls.
Creating Text Input Controls.
Creating a Password Field Control.
Adding Checkbox Controls.
Adding Radio Button Controls.
Using Hidden Form Fields.
Using Submit and Reset Buttons.
Creating a Select Menu Control.
The Select Menu Container.
Working with Select Options.
Adding Text Area Controls.
Considerations for Small Screens.
18. Developing Animations and Wallpaper. Understanding Animated GIF Images.
Creating Individual Frames.
Assembling an Animation.
Creating Animations in Fireworks.
Optimizing Your Animations.
Reduce the Number of Frames.
Control Frame Delay.
Resize Image Dimensions.
Choose the Appropriate Removal Method.
Reduce the Color Palette.
Determining Specifications for i-mode Animations.
Using i-mode Wallpaper and Screensavers.
Creating Wallpaper and Screensaver Images.
Creating Original Wallpaper in Photoshop.
Setting Wallpaper on Your Handset.
19. Working with iMelody Ringtones. Using iMelody Download Services.
Creating Ringtones with Chakumatic.
Converting Audio Files to i-mode Melodies.
Understanding MIDI.
Polyphonic Sounds.
Converting Sounds to MIDI.
Using IntelliScore Polyphonic.
Converting MIDI Files to i-mode Melodies.
Creating Melodies with Theta Composer.
Setting an Original Melody as a Ringtone.
20. Optimizing Your Mobile Internet Site. Device Considerations.
Screen Size.
Browser Type and Version.
Color Depth and Palette.
Memory and Cache Size.
Hardware Controls.
User Considerations.
Cost of Access.
Site Structure and Navigation.
Document Optimization.
Tips for Compressing Documents.
Document Optimization Tools.
Image Optimization.
Tips for Optimizing Images.
GIFWorks: An Image Optimization Tool.
IV. BUILDING DYNAMIC I-MODE APPLICATIONS.
21. Application Security and Session Management. Transmitting Data Securely.
Understanding the Stages of Communication.
Handset to Base Station.
The i-mode Provider's Gateway to the Internet.
Leased Line to NTT.
Sending Secure Data in i-mode.
SSL for i-mode.
Some Limitations.
Official and Unofficial Sites.
Gaining Security Through Access Control.
Basic Authentication.
Custom Solutions.
Advantages and Disadvantages.
Tracking the Session State for Official Sites.
Accessing the Handset ID.
Advantages and Disadvantages.
Tracking the Session State for Unofficial Sites.
URL Rewriting.
Hidden Form Fields.
Temporary Session Tracking.
Permanent Session Tracking.
Advantages and Disadvantages.
Examples of URL Rewriting and Hidden Form Fields.
22. Advanced i-mode Server Techniques. Understanding Why Server Techniques Are Important to i-mode.
Branching Between Wired and Wireless Devices.
Branching Between Wireless Devices.
Delivering Phone-Specific Content.
Delivering Dynamic Content.
Detecting i-mode Devices.
The Anatomy of the i-mode User Agent.
Detection Strategies.
External Branching.
Delivering Content That Is Tailored for i-mode Phones.
Screen Size.
Number of Characters Per Line and Lines Per Screen.
Color Depth.
Cache Size.
HTML and Java Support.
Creating a News Application.
23. Creating an XML i-mode Application. XML Can Define the Scope of Content.
Creating an XML News Application.
24. Building a Dynamic Graphing Application. How to Create Dynamic Images-and Why.
Graphics Are Almost Always More Exciting Than Text.
A Picture Can Tell a Thousand Words.
Limited Text Formatting Restricts Layout.
Creating Dynamic i-mode Images.
Creating a Dynamic Graph Application.
Creating a Web Statistics Application.
Adding Visitor Usage Statistics to a Database.
Building the Web Statistics Graph.
Cleaning Up Redundant Graphics Files.
V. USING JAVA FOR I-MODE.
25. The i-mode Java Implementation. The DoJa Architecture.
Sun's J2ME and the CLDC.
Sun's Vision: The MIDP Profile.
i-appli: NTT DoCoMo's i-mode for Java.
Details and Restrictions of DoJa.
The com.nttdocomo Package.
Application Size Restrictions.
Deployment with JAM File and i-mode.
Storage and Application Maintenance.
High- and Low-Level API.
Network Capabilities.
Phone Portability.
Tools to Create i-applis.
Creating Your First i-appli.
The com.nttdocomo.ui.IApplication Class Listing.
The Example.
26. Creating the Java i-appli Shell. Introducing the Program.
Creating the High-Level UI.
Frame.
The Children of Frame.
Adding Components.
Label.
TextBox.
ListBox.
Button.
SoftLabel.
A Brief Word on Layout.
Connecting the UI Events to Listeners.
Writing the Shell.
Compiling Your Shell.
Preverifying the Classes.
Automating with the J2ME Wireless SDK for DoJa.
Checking the Code with an Emulator.
27. Adding Functionality to i-appli. Taking a Quick Look at the Low-Level User Interface.
Creating a Custom Idle Screen.
Saving Information to the Phone.
Loading and Storing Scheduled Items in the Scheduler.
Making Connections to the Internet.
Creating a Secure Connection with SSL.
Sending and Receiving SchedulerEntry Objects from the Network.
Timers in DoJa.
Using Timers in the Scheduler.
Using Media with DoJa.
Playing Sounds.
Using the Phone System.
Exceptions in i-mode Java.
Packaging the Application.
Creating a JAR File for the Application.
Building an Application Descriptor File (JAM File).
Creating the Web Page.
Tips on Creating Smaller JAR Files.
Looking at the Source Code for the Complete Scheduler.
VI. APPENDICES.
Appendix A. XHTML Basic Reference. Appendix B. i-mode Compatible HTML Reference. Appendix C. Screen Size of i-mode Terminals. Appendix D. i-mode Pictograms. Appendix E. i-appli API Classes. Index
Preface
This book is the first comprehensive publication on i-mode and next-generation wireless development. It offers a broad and thorough introduction to the most significant aspects of designing i-mode and 3G mobile applications. Coverage includes an in-depth look at the technical, business, design, and application features, which have combined to make i-mode the most successful mobile Internet service in the world.
This book provides detailed information on the following topics:
- Key reasons for the success of i-mode, with an overview of network technologies, handset features, content services, micro-payments, and the i-mode business model
- Development of content with i-mode HTML and XHTML Basic, the W3C recommended markup language for current and future mobile applications
- Building of dynamic i-mode applications, with examples of security, session managements, and server-side techniques
- A complete tutorial on building i-appli programs, the i-mode Java environment
- Design of intelligent small screen applications, with considerations for mobile usability
- Integration of XML content and dynamically generated images into your i-mode
- applications
- History and overview of global mobile networks, including a comparison of i-mode and WAP features
- Creation of original handset ringtones and wallpaper, two of the most popular i-mode content download services
- Future i-mode and 3G wireless capabilities, including location-based services
Who Should Read This Book
Mobile and wireless application developers will benefit from the comprehensive overview of both i-mode HTML and XHTML Basic--the W3C recommended markup language for mobile content and WAP2 wireless content. In addition, you will be provided with examples of creating dynamic i-mode applications. You will also be introduced to tools for developing original ringtones and wallpaper, two of the most popular media downloads for i-mode handset users. The i-mode Java environment, i-appli, is covered in depth, with an overview of the benefits of Java for Mobile Devices, plus a complete tutorial on developing i-appli programs.
For desktop Web application developers, this publication will provide you with everything you need to know to get started designing and building i-mode and future generation wireless applications using simple text editors like TextPad or BBEdit. Each chapter in Part III, "How to Build i-mode Sites," concludes with tips for improving interaction design and usability for small screen applications. You can test your mobile applications in the i-mode simulators presented, in case you don't have access to an i-mode handset or service.Business analysts and IT project managers will benefit from the broad industry coverage and case studies that outline popular and financially successful i-mode marketing and microbilling services. You will gain a solid understanding of i-mode network and handset features, micro-payment systems, location-based services, and the unique i-mode business model.
How to Read This Book
This book can be read from cover to cover sequentially because the chapters follow a logical progression, or you can jump in and begin reading at any chapter. If you are new to mobile Internet services, you should first read Parts I and II to familiarize yourself with the underlying principals of i-mode and global mobile networks.
Support for This Book Online
A supporting Web site for this book is maintained by the lead author, Paul Wallace, at the following address: http://www.imode-guide.com. On this site, you can access links to download all software mentioned in this book; the links are organized by category, chapter, and section. In addition, news about this book and links to online i-mode resources can be found on the supporting site.
How This Book Is Structured
This book is divided into six Parts, which cover current i-mode and future mobile Internet systems.
Part I: The i-mode Mobile Internet
This Part provides a general preface to many of the features of i-mode that have contributed to its huge success compared to other wireless Internet systems. One of the keys to the success of i-mode is the unique business model that charges users for single-use and subscribed content, with charges that appear on their monthly bill. This Part provides an overview and examples of the i-mode m-commerce model, which makes it easy for users to pay for download and subscribe to premium sites.
- The i-mode Phenomenon
- Handset and Service Features of i-mode
- The i-mode Network and Delivery Protocols
- The i-mode Business Model
Part II: Towards 3G Mobile Services
This Part provides a review of underlying technology, network and delivery protocols, as well as information about i-mode users and content providers. The differences between i-mode and WAP services are discussed to provide a framework for understanding the importance of key marketing and technological decisions. The Part concludes with an overview of the current features of the i-mode system and describes the next generation of services, with a focus on location-sensitive wireless Internet services such as comparison shopping and e-couponing.
- Global Mobile Networks
- Comparing WAP and i-mode Features
- Current and Future i-mode Capabilities
- Wireless Location-Based Services
Part III: How to Build i-mode Sites
This Part provides an overview of creating content in both XHTML Basic and i-mode HTML. While developing i-mode sites, it is necessary to test the site design and view content in the native i-mode environment. However, it is expensive and cumbersome to download each page from within the i-mode-enabled device. Therefore, use of an i-mode simulator that runs on a PC is very important to the development process. Formatting, design, image, and animation creation are discussed, with descriptions of tags that relate to building i-mode documents. The use of XHTML Basic tables and i-mode forms is discussed, with an in-depth look at creating hypertext, email, and telephony links for i-mode applications. Creating original handset ringtones and wallpaper, two of the most popular i-mode content download services, are discussed with tutorials to guide you through the process of creating your own download content. Each chapter concludes with examples and tips for improving usability for small-screen applications. This Part concludes with a look at optimizing the content of your i-mode site.
- Introduction to i-mode Development
- Using Emulators and Simulators
- Creating Page Structure and Lists
- Working with Text Formatting
- Applying Design to the Text and Body
- Adding Images to i-mode Pages
- Linking i-mode Resources
- Adding Structure with Tables
- Creating i-mode Forms
- Developing Animations and Wallpaper
- Working with iMelody Ringtones
- Optimizing Your Mobile Internet Site
Part IV: Building Dynamic i-mode Applications
The fourth Part of this book deals with developing dynamic i-mode applications. To begin, it provides information about how data can be secured for use with i-mode technologies, and how to create session management to track and remember i-mode users' preferences within your site. From there, the focus is on developing i-mode applications that branch content between wired and wireless devices, integration of database and XML content, delivering content suitable for the capabilities of various mobile platforms and individual i-mode handsets, and creating customized i-mode images.
- Application Security and Session Management
- Advanced i-mode Server Techniques
- Creating an XML i-mode Application
- Building a Dynamic Graphing Application
Part V: Using Java for i-mode
The final Part of this publication deals with the i-mode Java architecture. NTT DoCoMo defined its own profile named i-mode Java or DoJa, and an application for an i-mode Java device is called an i-appli, short for "i-mode application." This Part provides details of what DoCoMo included in the DoJa profile, and useful tools for creating i-appli, an overview of the i-mode Java API, and an example application that concludes with creating high-level user interfaces.
- The i-mode Java Implementation
- Creating the Java i-appli Shell
- Adding Functionality to i-appli
Part VI: Appendices
Appendix A: XHTML Basic Reference is an alphabetical list of XHTML Basic elements, including attributes and character entities.
Appendix B: i-mode Compatible HTML Reference is an alphabetical list of i-mode HTML elements, including attributes, color values, and character entities.
Appendix C: Screen Size of i-mode Terminals is a listing of i-mode terminals.
Appendix D: i-mode Pictograms is a complete listing of i-mode pictogram symbols, with a picture and description of the pictogram.
Appendix E: i-appli API Classes is a listing of the NTT DoCoMo Java i-appli API classes.
0672321882P04222002
Index
A
- abbr
- absolute font size values
- absolute links,
- access
- Access Compact NetFront,
- Access Compact NetFront 3.0,
- browsing-enhancement services,
- CNF 3.0 software architecture,
- integration with Wireless Application Protocol (WAP)
- Java and i-appli,
- mail and messaging,
- mobile multimedia,
- third-generation (3G) i-mode, and Wireless Application Protocol (WAP),
- third-generation (3G) mobile communications,
- Access Compact NetFront browser
- Access Compact NetFront microbrowser
- Access Compact NetFront Plus
- Access Compact NetFront Plus browser
- access control, gaining security through,
- accesskey attribute, ,
- acronym
- Active Server Pages (ASP)
- creating dynamic images with
- ActiveX
- adding
- checkbox controls,
- radio button controls,
- textarea controls
- add ( ) method
- address
- Adobe GoLive
- Adobe Photoshop
- creating original wallpaper in,
- creating own artwork,
- graphical and text effects,
- layers and channels
- Advanced HTML Optimizer,
- advanced i-mode server techniques,
- delivering content that is tailored for i-mode phones,
- detecting i-mode devices,
- Advanced Mobile Phone Service (AMPS) standard
- advertising
- Africa, cellular subscribers in
- air interface
- AirMedia
- align attribute
- alignment
- of heading elements
- of horizontal rules
- of images
- of paragraph text
- of tables,
- ALLTEL
- alt attribute
- alternative text
- Amazon.com
- Amena
- America Online
- Ameritech
- Andover.Net
- AniMagic GIF Animator
- animated Graphics Interchange Format (GIF) images
- animations
- assembling,
- choosing appropriate removal method,
- control frame delay
- creating, in Fireworks,
- creating individual frames,
- determining specifications for i-mode
- mobile multimedia
- optimizing your,
- reducing color palette
- reducing number of frames
- resizing image dimensions
- Animobile.com
- answering services
- anti-aliasing
- application
- building a dynamic graphing,
- news, ,
- scheduler,
- building descriptor file,
- creating custom idle screen,
- creating JAR file for,
- exceptions in i-mode Java
- loading and storing scheduled items in scheduler,
- looking at source code for,
- low-level user interface,
- making connections to the Internet,
- packaging
- saving information to phone
- sending and receiving SchedulerEntry objects from the network,
- timers in DoJa,
- using media with DoJa,
- using timers in,
- security and session management
- gaining security through access control,
- sending secure data in i-mode,
- tracking session state for official sites
- tracking session state for unofficial sites
- understanding stages of communication,
- web statistics,
- XML,
- Application Layer Protocol (ALP)
- Application Programming Interface (API), high- and low-level
- Application Specific Integrated Circuits (ASIC)
- artwork, creating your own,
- Asia-Pacific, cellular subscribers in
- ATIS Traffic Information
- ATIS traffic information
- AT&T
- AT&T Wireless
- audiofiles, converting, to i-mode melodies,
- Audio MP4
- audio on mobile multimedia
B
- background color, changing,
- banner ads
- base element,
- base station, communication from handset to
- BDA China
- behavior attribute
- Bell Labs
- BEMANI HITS!
- bgcolor
- billing agency service for official sites
- Binsted, Kim
- bit depth
- bitmap graphics
- bitmap image compression
- blinking text
- blink tag
- blockquote element,
- Bluetooth
- body style attributes,
- adding movement with marquee text,
- assigning color to body text,
- changing background color
- font styles,
- body text, assigning color to,
- border size
- branching
- external,
- internal,
- between wired devices and wireless devices
- between wireless devices
- breaks, creating spaces with,
- br element
- Bridge Information Systems
- browsing-enhancement services,
- content formatting,
- mail and messaging,
- mobile multimedia,
- value-added services,
- bulleted lists
- bullet symbol
- business plan, execution of
- carrier as administrator of whole service
- concept of i-mode
- demographic environment in Japan
- devices and platform
- i-mode handsets
- i-mode marketing strategy
- i-mode markup language
- i-mode micro payment billing system
- i-mode technology as success factor
- NTT DoCoMo's political and economic dominance
- packet-switched network
- reasonable pricing
- user growth and initial content portfolio
- win-win model for i-mode content providers
- Business TRON (BTRON)
- Button class
- BUTTON_PRESSED action
- buttons
- i-mode
- in Java i-appli shell
- radio,
- reset,
- submit,
- byte
C
- call time
- Canvas class,
- CAPEX
- captions, table,
- carrier as administrator for whole service
- cdmaOne
- Cellnet
- cells, in tables
- adding padding,
- adding spacing,
- adjusting width of,
- building,
- grouping,
- cellular computers
- cellular systems
- base stations for
- handsets for
- history of
- major,
- subscribers to
- operator challenges,
- worldwide growth
- technology evolution for
- Cellular Telephone Agreement
- Central and Communications TRON (CTRON)
- Century Telecom
- CGI scripting
- Chakumatic, creating ringtones from,
- Chakumelo
- Chakumelo Converter
- character-based services,
- checkboxes
- Cingular
- circuit-switching operation
- citation element
- Citigroup
- class libraries and Java virtual machine (JVM)
- clip libraries
- CNN interactive
- code
- Code Division Multiple Access (CDMS) 2G digital standard
- CoffeeCup GIF Animator
- ColdFusion
- colors
- adding, to fonts
- applying, to table elements,
- assigning, to body text,
- changing background,
- depth
- mobile multimedia
- reducing palette, in animation
- column headers
- communication, stages of,
- com.nttdocomo package
- Compact HyperText Markup Language (cHTML)
- Compact MIDI
- components, adding, to Java i-appli shell,
- compression,
- compression ratio
- configuration
- Connected Device Configuration (CDC)
- Connected Limited Device Configuration (CLDC),
- connect ( ) method
- Connector class
- content
- in comparison of i-mode and Wireless Application Protocol (WAP) networks,
- revenue models for providers of
- content formatting as browsing-enhancement service,
- content servers and service providers
- building and i-mode side
- traffic patterns and scalability
- user mobility
- planning an i-mode site
- hosting
- Java and i-appli
- security issues
- server-side scripting
- Web and mail servers
- contrast levels, adjusting, in image
- control frame delay in optimizing animations
- Cooper, Marty
- cordless telephones
- credit cards,
- Crispin, Mark
- cti telephony attribute,
- current location-based i-mode services
- i-area location-based service
- location-based map services
- location-sensitive billing,
- location-sensitive dating and community services,
- location-sensitive entertainment and shopping
- parking lot availability checking,
- public transportation services,
- traffic monitoring
- customer relationship management and marketing
- custom idle screen,
- Cybird
D
- data
- input of
- secure transmission of,
- for tables,
- database, adding visitor usage statistics to,
- D2Communications
- debugging information, turning off
- decoder program
- default LayoutManager in Java i-appli shell,
- definition list elements,
- delivery protocols
- air interface
- implementation
- cHTML
- HTTP
- microbrowser
- SMS
- SMTP
- network and transport layers
- network limitations
- packet-switching characteristics
- session layer
- demographic environment in Japan
- desktop browsers, emulating i-mode using,
- dfn
- Dialog
- dial pad
- Digital Media
- Digital Signal Processor (DSP) program
- digitized image files, size of
- direction attribute
- Disney-I
- display,
- display technology
- dispose ( ) method
- dithering
- div
- Dobson
- DoCoMo Personal Digital Cellular (PDC) voice network
- documents
- optimization of,
- tips for compressing,
- Document Type Definition (DTD)
- DoJa API
- architecture,
- details and restrictions of,
- high level
- timers in,
- using media with,
- dualmode handsets
- Dwango
- dynamic content, delivering,
- Dynamic Content Linking (DCL)
- dynamic i-mode images, creating,
E
- electronic mail (email)
- alerts
- changing default address
- linking addresses,
- transmission charges
- electronic money
- empty element
- emulation of i-mode using desktop browsers,
- emulator
- checking code with,
- reasons for using,
- eMuse
- encoder program
- Enhanced Data rates for GSM Evolution (EDGE)
- Enoki, Keiichi
- Ericsson
- Europe
- mobile operators in,
- Short Message Service in
- European Computer Manufacturers' Association (ECMA)
- European Telecommunications Standards Institute (ETSI)
- Eweb
- exceptions in i-mode Java
- eXtensible Markup Language (XML)
- creating i-mode applications,
- defining scope of content
- news,
- mobile
- on TMTDW i-mode site
- external branching,
- EZweb service
F
- Falling in love by email
- Federal Communications Commission (FCC)
- Fijitsu
- file size
- tips for reducing,
- of your i-mode images,
- File Transfer Protocol (FTP)
- FilmStrip
- first-generation services
- fixed-line phone bill
- fixed monthly i-mode subscription fee
- floating images, line breaks with
- FOMA W-CDMA network
- fonts
- adding color to
- changing size,
- styles of,
- formatting elements,
- form input controls,
- controlling size and maximum length,
- creating text
- setting style,
- specifying name and value,
- using accesskey,
- four-generation (4G)
- Freedom of Mobile multimedia Access (FOMA)
- free messages
- Friend Mail 12
- Fujitsu
- functionality, adding, to i-appli,
- creating custom idle screen,
- creating JAR file for application,
- exceptions in i-mode Java
- loading and storing scheduled items in scheduler,
- looking at source code for complete scheduler,
- low-level user interface,
- making connections to Internet,
- packaging application
- saving information to phone
- sending and receiving SchedulerEntry objects from the network,
- timers in DoJa,
- using media with DoJa,
- using timers in scheduler,
G
- Gates, Bill
- Gateway Service Representative Internet Market Mobile Access Exchange
(GRIMM)
- General Packet Radio Service (GPRS)
- data services
- Mobile Management/Session Management (GMM/SM) protocols
- quick primer
- getColorOfName ( ) method
- get method
- getShortTimer ( )
- getSound ( ) method
- GIF89
- GIF87a
- GIF89a specification
- GIFBuilder
- GIF Construction Set
- GIF Movie Gear
- GIFWorks,
- GIGACODE
- global mobile networks,
- boom in telephony,
- boosting capabilities,
- cellular base stations
- cellular handsets
- cellular technology evolution
- technologies,
- major cellular systems,
- other wireless systems
- wireless industry development,
- first generation,
- second generation
- third generation
- Global Positioning System (GPS),
- Global System for Mobile (GSM) communications standard
- GNU Image Manipulation Program (GIMP),
- graphics
- bitmap
- main page,
- service bureaus for
- vector
- graphics files
- cleaning up redundant,
- formats for
- Graphics Interchange Format (GIF) Construction Set
- Graphics Interchange Format (GIF) images,
- animated
- deciding between Joint Photographic Experts Group (JPEG) and,
- interlaced,
- storing, as Joint Photographic Experts Group (JPEG)
- transparent
- graphs
- building web statistics,
- creating dynamic applications,
- GSM Association
H
- Handheld Device Markup Language (HDML)
- microbrowsers compatible with
- headers
- hexadecimal code for 16 primary i-mode colors
- Hidaho Design ColorCenter
- hidden controls
- hidden form fields,
- High-Definition TV (HDTV)
- high-level user interface (UI)
- Hitachi
- HomeRF
- Homesite Document Weight tool
- Hong Kong, cellular subscribers in
- horizontal rules
- adding,
- aligning
- attributes for
- controlling size of,
- controlling width of
- horizontal space
- html element
- http-equiv, use of, with meta tag,
- H" wireless information systems
- Hypertext Markup Language (HTML)
- compact
- converting, to XHTML with Tidy,
- I-mode-compatible
- mobile,
- hypertext module
- hypertext transport protocol (HTTP)
I
- i-appli, See also Java i-appli shell
- adding functionality to,
- creating custom idle screen,
- creating JAR file for application,
- exceptions in i-mode Java
- loading and storing scheduled items in scheduler,
- looking at source code for complete scheduler,
- low-level user interface,
- making connections to Internet,
- packaging application
- saving information to phone
- sending and receiving SchedulerEntry objects from the network,
- timers in DoJa,
- using media with DoJa,
- using timers in scheduler,
- creating your first,
- Java and,
- marketing strategy
- rollout of
- tools to create,
- i-appli API Classes,
- i-area location-based service
- I-Chara system
- icons,
- IEEE 802
- ImageLabel class
- images
- adding, to i-mode pages
- adjusting contrast levels in
- animated Graphics Interchange Format
- data for tables,
- developing, for i-mode,
- elements
- alternative text and long description,
- controlling horizontal and vertical spacing,
- dimensions,
- file size,
- line breaks with floating
- width and height,
- working with alignment
- file formats
- bitmap graphics
- comparing,
- vector graphics
- as links
- making good use of,
- maps
- optimization,
- GIFWorks,
- Macromedia Fireworks,
- tips for images
- resizing
- scanned,
- showing
- support for
- tips for optimizing
- using existing, on your site
- ImaHima.com
- I-MAX
- iMelody ringtones,
- converting audio files to i-mode melodies,
- creating, with Chakumatic,
- creating melodies with Theta Composer,
- setting original melody as,
- using download services,
- i-mode
- co-evolution with WAP
- concept of
- considerations for use,
- converting audio files to melodies in,
- converting MIDI files to melodies in,
- creating documents,
- current capabilities
- current location-based services
- defined
- deployment with,
- detecting devices,
- developing images for,
- emulating, using desktop browsers,
- fee for official premium content services
- fixed monthly subscription fee
- future capabilities
- genesis of
- 2.5G network improvements
- growth of
- importance of server techniques to,
- main revenue streams on
- marketing strategy in
- microbilling for content
- micro payment billing system in
- micropayments and generating revenue with
- network characteristics,
- screensavers,
- sending secure data in,
- specifications for
- success of
- tailoring news,
- tasks accomplished with
- typical network,
- users of
- using TextPad for development,
- variable traffic fee
- wallpaper,
- wireless Web browsing,
- i-mode business model
- content providers
- official sites
- semiwalled garden
- unofficial sites
- wireless portals
- microbilling for content
- agency service for official sites
- billing types
- payment methods and selected third-party billing providers,
- third-party billing services for unofficial sites
- micropayments and generating revenue with
- main revenue streams on
- for operator
- revenue models for content providers
- operator's role as network operator, wireless ISP, and portal
gatekeeper
- i-mode business solution
- i-mode button
- i-mode-compatible HTML
- i-mode content providers
- official sites
- semiwalled garden
- unofficial sites
- win-win model for
- wireless portals
- i-mode content services
- official sites
- unofficial sites
- i-mode forms
- adding checkbox controls,
- adding radio button controls,
- adding textarea controls
- creating select menu control
- input controls,
- controlling size and maximum length,
- creating text
- setting style,
- specifying name and value,
- using accesskey,
- password field control,
- primary element
- accessing user terminal number,
- format of terminal ID,
- submission action and method,
- for small screens,
- using submit and reset buttons,
- i-mode gateway
- architecture
- new
- push and pull delivery
- typical transaction, site registration
- i-mode handsets
- accessing
- average width, height, and thickness
- communication with base station
- continuous standby and call time
- default password for
- design
- key panel
- reasonable pricing of
- screens for
- setting wallpaper on your,
- technology of
- i-mode Java
- exceptions in
- implementation of,
- creating your first i-appli,
- DoJa architecture,
- details and restrictions of,
- tools to create i-applis,
- i-mode mail plus
- i-mode markup language
- i-mode MS
- i-mode network
- comparison of Wireless Application Protocol (WAP) network and,
- content,
- service structure,
- technology,
- and delivery protocols
- building NTT DoCoMo Innovative
- business solution
- engineering
- gateway
- architecture
- new
- push and pull delivery
- typical transaction, site registration
- genesis of i-mode
- personal digital cellular voice network
- third-generation (3G) networks
- reasons for working,
- i-mode pages
- adding images to
- creating internal links,
- linking,
- Meta Information Module,
- size of
- structure elements,
- i-mode phones, delivering content tailored for,
- cache size,
- color depth
- creating news application,
- Hypertext Markup Language (HTML) and Java support,
- number of characters per line and lines per screen
- screen size
- i-mode pictograms,
- i-mode resources,
- creating internal page links,
- hypertext module
- linking electronic mail (email) address,
- linking pages,
- linking to phone numbers,
- for small screens,
- using images as links
- using pictograms as,
- i-mode server
- i-mode services
- adding pictograms
- changing default mail address
- electronic mail (email)
- electronic mail (email) transmission charges
- free and request messages
- mail plus
- remote mail
- ringtones
- short mail
- wallpapers
- i-mode sites
- adding images to pages
- animation for,
- applying design to text and body,
- building
- emulators and simulators for,
- iMelody ringtones for,
- i-mode forms for
- lists for,
- official
- advantages/disadvantages for content providers
- advantages/disadvantages for users
- billing agency service for
- security and
- tracking session state for
- page structure for,
- planning
- screensavers for,
- subscribing and unsubscribing to
- successful
- tables for,
- text formatting for,
- unofficial
- advantages/disadvantages for content providers
- advantages/disadvantages for users
- security and
- third-party billing services for
- tracking session state for
- wallpaper for,
- i-mode-specific electronic mail attributes,
- i-mode technology, as success factor
- i-mode terminals, screen size of, ,
- i-mode user agent,
- Improved Mobile Telephone Services (IMTS)
- Industrial TRON (ITRON)
- input assistance
- Insider Software
- integrated services
- Intelligent Terminal Transfer Protocol (ITTP)
- IntelliScore Polyphonic,
- Interactable interface
- interlaced Graphics Interchange Formats (GIF),
- internal branching,
- internal page links, creating,
- International Telecommunications Union (ITU)
- Internet, making connections to,
- Internet Engineering Task Force (IETF)
- Internet Mail Access Protocol 4,
- Internet Protocol (IP) address or host
- i-PosNet
- IrDA
J
- Japan
- demographic environment in
- mobile operators in
- Java. See also i-mode Java
- Java Application Manager (JAM) files
- Java Archive (JAR) files
- creating, for application,
- tips on creating smaller,
- Java-compatible 503 series
- Java-enabled phones
- Java i-appli shell, See also i-appli
- adding components,
- button
- default LayoutManager,
- label
- ListBox,
- null LayoutManager,
- SoftLabel,
- TextBox,
- checking code with emulator,
- compiling,
- connecting user interface (UI) events to listeners,
- creating high-level UI
- introducing program,
- preverifying classes,
- automating with J2ME wireless software developers kit (SDK) for
DoJa
- writing,
- Java Mobile Information Device Profile
- JavaScript
- Java Server Pages (JSP)
- Java virtual machine (JVM)
- Jhanji, Neeraj
- J2ME Wireless Software developers kit (SDK) or DoJa toolkit, automating
with
- Joint Photographic Experts Group (JPEG)
- compression
- deciding between Graphics Interchange Format and,
- graphics formats,
- progressive images
- storing Graphics Interchange Format (GIF) as
- J@pan Inc newsletter
- J-Phone
- audio
- Mobile Markup Language (MML)
- music
- J-Pop
- J-Sky
- mobile information service
- J-TACS standard
K
- Kamada, Tomihisa
- kbd
- KDDI
- KPN Mobile
- Kuroda, Renfield
- Kyocera
L
- Label
- label, in Java i-appli shell
- Leap Wireless
- leased line, communication with NTT,
- line breaks with floating images
- links
- absolute,
- to electronic mail (email) address,
- for i-mode pages,
- internal page,
- mailto
- to phone numbers,
- relative,
- telephony,
- using images as
- using i-mode pictograms as,
- ListBox
- listeners, connecting UI events to,
- lists
- creating, instead of tables
- elements
- definition,
- nesting,
- ordered,
- ordered attributes,
- unordered,
- for small screens,
- L-mode
- location-based i-mode services,
- location-based technologies,
- location-sensitive billing,
- location-sensitive services
- longdesc attribute,
- loop attribute
- lossy compression
- low-level user interface (UI),
- Lyris
- LZW compression
M
- Machuike Charappa
- macrocells
- Macromedia Fireworks,
- creating animations in,
- font control
- image optimization,
- Macro TRON (MTRON)
- mail servers
- mailto link
- main page graphics,
- makeInputPanel ( ) method,
- markup languages
- cHTML
- HDML
- HTML,
- i-mode
- i-mode-compatible HTML,
- Mobile
- wireless,
- XML,
- marquee text, adding movement with,
- Matsunaga, Mari
- Matsushita Electric Industrial Co., Ltd.
- McKinsey & Company
- media, using, with DoJa,
- mediaAction ( ) method
- MediaListener
- MediaSound,
- melodies. See also Musical Instrument Digital Interface (MIDI)
format
- selling original, as ringtone,
- melody selection site
- Message Packet Gateway (M-PGW) Modules
- messages
- Meta Information Module,
- Metcalf's Law
- method
- microbilling for i-mode content
- billing agency service for official sites
- billing types
- payment methods and selected third-party billing providers,
- third-party billing services for unofficial sites
- microbrowsers
- Access Compact NetFront
- HDML-compatible
- Microsoft Mobile Explorer,
- mobile Internet,
- Pixo Internet, ,
- vendors for
- Wireless Application Protocol
- microcells
- micropayment billing,
- micropayments and generating revenue with i-mode
- main revenue streams on
- for operator
- revenue models for content providers
- micro slots
- Microsoft Mobile Explorer,
- Middle East, cellular subscribers in
- MIDI. See Musical Instrument Digital Interface (MIDI) format
- midlet games
- Mobile Ark wireless transceiver
- Mobile Flash
- mobile HTML family,
- Mobile Information Device Profile (MIDP),
- mobile Internet microbrowsers,
- mobile Internet services,
- mobile Internet site,
- device considerations
- browser type and version,
- color depth and palette,
- hardware controls,
- memory and cache size,
- screen size,
- document optimization,
- image optimization,
- GIFWorks,
- tips for images
- tips for compressing documents,
- user considerations
- cost of access,
- site structure and navigation,
- mobile mail services
- mobile markup, image support in
- Mobile Markup Language
- Mobile Media Japan
- mobile multimedia,
- audio and music
- character-based services,
- color images and animation
- file formats
- formats and download
- MP3
- MPEG 4
- music money
- price-point issues
- Silicon and software implementations
- streaming media
- mobile operating system,
- mobile operators and customers
- cellular subscribers
- global challenges,
- worldwide growth
- by region,
- in Europe,
- in Japan
- in other
- in United States,
- United States operator migration to 2.5G,
- mobile service provider (MSP)
- mobile services
- Mobile Services Initiative (M-Services)
- mobile telephony, boom in,
- monophonic sounds
- Motorola
- Total Access Communication System (TACS) protocol
- movement, adding, with marquee text,
- Moving Picture Experts Group (MPEG)
- MP3
- MPEG 4
- M-PEG (Message Packet Gateway Module)
- music, mobile multimedia
- Musical Instrument Digital Interface (MIDI) format
- compact
- converting files to i-mode melodies,
- converting sounds to
- polyphonic sounds
N
- name, use of, with meta tag,
- name/value pair
- Natsuno, Takeshi
- navigation bars
- navigation controls
- NCSA Mosaic
- NEC Corp.
- nesting list elements,
- Net services EZweb
- network capabilities,
- Network Management Protocol (NWMP)
- Network News Transfer Protocol
- network switching
- network value
- news application, creating,
- Nextel
- Nikkei Quick
- N503i model
- N-MAX
- Nokia
- Nokia Japan
- Nordic Mobile Telephone System
- nowrap attribute
- NTT Communications
- NTT Data Corp.
- NTT DoCoMo
- billing agency service of
- communication via leased line to,
- political and economic dominance of
- NTT DoCoMo i-mode,
- null LayoutManager in Java i-appli shell,
- numbered lists
O
- official premium content services, fees for
- official sites
- advantages/disadvantages for content providers
- advantages/disadvantages for users
- billing agency service for
- security and
- tracking session state for
- open standards
- Openwave Universal Edition Mobile Browser,
- operator's role as network operator, wireless ISP, and portal
gatekeeper
- ordered list
P
- packet-based PDC-P network
- packet billing
- packet-switched network
- packet-switched PDC-P network
- packet switching
- page forward and back
- paid advertising content
- paint ( ) method
- palette
- Palm
- Palm.Net
- Panel class
- paragraphs
- aligning text in
- creating,
- password field control,
- path
- payment methods,
- PCbit Software Advanced HTML Optimizer,
- PCS One
- PDC
- PDC packet-switched (PDC-P) network
- p element
- Perl
- permanent session tracking
- Personal Communications Services (PCS)
- personal digital cellular voice network
- Personal Handyphone System (PHS)
- personalization
- Phone.com
- phone numbers, linking,
- phone portability
- phone system, using
- PHP
- PICS files
- pictograms. See i-mode pictograms
- Piquet, Yves
- pixels
- Pixo Internet Microbrowser,
- entering text and symbols
- opening i-mode pages,
- setting preferences,
- PocketPC
- Point-to-Point Protocol (PPP)
- Pokemelo JOY
- Polyphonic MIDI
- polyphonic sounds
- port
- Portable Network Graphics (PNG),
- post method
- Powertel
- preformatted text,
- prepaid cards
- preverification
- preverification tool
- Price Communications
- primary form element
- accessing user terminal number,
- format of terminal ID,
- submission action and method,
- processEvent method
- profile
- progressive Joint Photographic Experts Group (JPEG) images
- protocols,
- public transportation services,
- pull delivery
- push delivery
Q
- Qualcomm
- QuickTime movies
- quotes,
- Qwest Wireless
R
- radio buttons
- Rakuten
- Ratliff, John
- redundant graphics files, cleaning up,
- relative font size values
- relative links,
- relative Uniform Resource Locator (URL)
- Remote Mail
- remote mail
- request messages
- reset button,
- revenue models, for content providers
- Ringing Tone GIGA
- ringtones
- creating, from Chakumatic,
- formats for
- iMelody,
- rows, in tables
- rowspan attribute
S
- samp
- Samurai Romanesque
- sandbox model
- Sanyo
- scanned images,
- creating professional
- manipulating,
- size of
- schedule mail
- scheduler,
- building descriptor file,
- creating custom idle screen,
- creating JAR file for,
- exceptions in i-mode Java
- loading and storing scheduled items to,
- looking at source code for,
- low-level user interface,
- making connections to the Internet,
- packaging
- saving information to phone
- sending and receiving SchedulerEntry objects from the network,
- timers in DoJa,
- using media with DoJa,
- using timers in,
- SchedulerCanvas
- SchedulerEntry objects, sending and receiving, from the network,
- ScratchPad
- screens. See also small screens
- custom idle,
- for i-mode handsets
- for i-mode terminals,
- for mobile Internet site,
- screensavers,
- screen scraping
- Scuka, Daniel
- search engines, use of, with meta tag in providing information
to
- secure connection, creating, with Secure Sockets Layer (SSL)
- secure data, sending, in i-mode,
- Secure Sockets Layer (SSL)
- creating secure connection with
- for i-mode,
- security, gaining, through access control,
- selected third-party billing providers,
- SELECTION_CHANGED action
- selective cells
- select links
- select menus
- select options, working with
- semiwalled garden approach
- sendToServer method
- server-side scripting
- service providers, successful i-mode sites
- services, reasonable pricing of
- service structure, in comparison of i-mode and Wireless Application
Protocol network,
- setColor ( ) method
- setInputMode ( )
- setListener ( ) method
- setLocation ( ) method
- setMediaListener ( ) method
- setRepeat ( ) method
- setRequestMethod ( )
- setRequestProperty ( )
- setSize ( ) method
- setup waiting times
- Shimbun, Nikkei
- shopping
- short mail
- Short Message Service (SMS),
- show ( ) method
- Simple Mail Transport Protocol (SMTP)
- simulator
- site registration
- small screens
- adding images and
- applications of style to elements within
- display of lists on,
- tables for,
- text formatting for,
- text input and,
- SoftLabel, in Java i-appli shell,
- So-Netadvanced i-mode server techniques, importa66nce of,
- Sony
- Sony SO502iWM
- sounds
- converting, to Musical Instrument Digital Interface (MIDI)
- playing,
- source code, looking at, for complete scheduler,
- space, creating, with breaks,
- SpaceAgent
- span
- specifications, determining, for i-mode animations
- SprintPCS
- standards battles, avoiding,
- standby time
- start ( ) method
- stock photo and clip art CD-ROMs
- stock trading
- stop ( ) method
- StorageHandler
- streaming media
- Strickland, Robert
- submit button,
- subscription fees
- Sun J2ME
- Synthetic Music Mobile Application Format (SMAF)
T
- tables,
- adding cell padding and spacing in,
- adding headers and captions in,
- adjusting cell width in,
- aligning elements in,
- applying colors to elements in,
- border sizes in
- building rows and cells in,
- captions for,
- creating lists instead of
- creating simple,
- elements in,
- grouping rows and cells in,
- image data for,
- including summary in
- preformatted text for
- size of,
- for small screens,
- specifying width of,
- styles and alignments in,
- text wrap in
- Tanaka, Seiichi
- technology in comparison of i-mode and Wireless Application Protocol
(WAP) networks,
- Tegic
- telcom grade
- Telecommunications Industry Association (TIA)
- Telecommunications Policy Research Conference
- Telecom thinking,
- teleconferencing
- telephone book features,
- telephony links
- considerations for
- creating,
- temporary session tracking
- terminal ID
- considerations for using,
- format of,
- text area controls
- TextBox in Java i-appli shell,
- TEXT_CHANGED action
- text editors, using simple,
- text elements, designing with,
- text formatting,
- applying styles,
- creating paragraphs and breaks,
- elements,
- headers,
- preformatted,
- quotes,
- for small screens,
- text input
- TextPad, using, for i-mode development,
- text styles,
- text wrap, controlling
- Theta Composer, creating melodies with,
- thetaMusic
- thin-client devices
- Thin Film Transparent (TFT)
- third-generation (3G) mobile communications,
- delayed,
- handset technology
- network systems,
- spectrum auctions,
- technology
- W-CDMA networks
- Third Generation Partnership Project (3GPP)
- third-party billing services
- payment methods and selected providers,
- for unofficial sites
- Ticker
- Tidy, converting Hypertext Markup Language (HTML) to XHTML with,
- Time Division Multiple Access (TDMA)
- TimerListener
- timers
- title element
- Tokyo-Mitsubishi TD Waterhouse i-mode site
- future development
- getting networks to talk
- how the site works
- joint venture
- XML on
- ToykoQ
- traffic monitoring
- transparency
- transparent Graphics Interchange Format (GIF)
- Transport Layer Protocol (TLP)
- Tsuchiyama, Ray
- Tsutaya
- Tsutaya Online
- Tu-Ka Group/DDI Pockets
- Turner, David
- 2.5G network improvements
- 2G Personal Digital Cellular (PDC) network
U
- Ulead GIF Animator,
- U-MAX
- umbrella cells
- Uniform Resource Indicators (URIs)
- Uniform Resource Locators (URLs),
- encoding
- relative
- rewriting
- U.S. Cellular
- U.S. Personal Communications Service
- United States
- mobile operators in,
- operator migration to 2.5G,
- unofficial sites
- advantages/disadvantages for content providers
- advantages/disadvantages for users
- security and
- third-party billing services for
- tracking session state for
- unordered list elements,
- UnwiredPlanet
- UP.Browser
- use( ) method
- user identity modules (UIMs)
- User Information Transfer Protocol (UITP)
- user interface (UI)
- connecting events to listeners,
- high level
- low-level,
- users
- accessing terminal number,
- characteristics of mobile content mobile
- displaying stored preferences of,
- of i-mode
- input from, on wireless location-based services
- mobility of
- of official i-mode sites
- of unofficial i-mode sites
V
- value-added services as browsing-enhancement services,
- value attribute
- var
- variable-traffic i-mode fee
- VBScript
- vector graphics
- VeriSign
- Verizon
- vertical scroll
- vertical space
- VHS/Beta competition
- Vibe Beat
- Virtual Private Network (VPN)
- Visa International
- visitor usage statistics, adding, to database,
- VisualPresenter
- Vodafone
- VoiceStream
- voice transmission
- voluntary sites
W
- walled gardens
- wallpapers,
- creating images,
- creating original, in Adobe Photoshop,
- setting, on the handset,
- Walt Disney Internet Group
- W3C HTML validation service,
- Web browsing
- browsing-enhancement service,
- Openwave,
- wireless,
- Web page, creating,
- Web servers
- private
- public
- requirements for
- network features
- programming environment
- transition toward XHTML basic
- Web statistics, creating application,
- adding visitor statistics to database,
- building graph,
- cleaning up redundant files,
- Western Wireless
- wideband code division multiple access (W-CDMA)
- width
- horizontal rules
- images,
- table,
- win-win model for i-mode content providers
- wired devices, branching between wireless devices and
- Wireless Application Protocol (WAP),
- architecture
- co-evolution with i-mode
- content
- handsets
- as infrastructure
- integration with
- microbrowser
- operators
- services
- specifications
- stats
- Wireless Application Protocol (WAP) client
- Wireless Application Protocol (WAP) Conformance Document
- Wireless Application Protocol (WAP) Forum
- Wireless Application Protocol (WAP) network
- characteristics
- comparison of i-mode and
- content,
- service structure,
- technology,
- typical,
- wireless devices
- branching between
- branching between wired devices and
- wireless industry development,
- first generation,
- fourth generation
- second generation
- third generation
- wireless information services,
- NTT DoCoMo i-mode,
- Short Message Service (SMS),
- Wireless Application Protocol (WAP),
- wireless location-based services
- characteristics of mobile content
- location-sensitive services
- mobile content design
- mobile Internet services,
- mobile users
- personalization
- small screen navigation
- timeliness of content
- user input
- current location-based i-mode services
- i-area location-based service
- location-based map services
- location-sensitive billing,
- location-sensitive dating and community services,
- location-sensitive entertainment and shopping
- parking lot availability checking,
- public transportation services,
- traffic monitoring
- defined,
- location-based services,
- technologies,
- wireless markup languages,
- mobile HTML family,
- mobile XML family
- wireless portals
- Wireless Telephony Application (WTA) server
- wireless Virtual Private Network (VPN)
- wireless Web browsing,
- browsing-enhancement service,
- W-MAX
- WML Script
- World Wide Web Consortium (W3C)
- writeEntries ( ) method
- WYSIWYG editors
- WYSIWYG program
X
- XHTML Basic
- adding horizontal rules,
- adding movement with marquee text,
- benefits of,
- body style attributes,
- converting Hypertext Markup Language (HTML) to, with Tidy,
- creating paragraphs and breaks,
- designing with text elements,
- document rules,
- font styles,
- formatting elements,
- headers,
- i-mode pictograms,
- List Module,
- definition list elements,
- nesting list elements,
- ordered list attributes,
- ordered list elements,
- for small screens,
- unordered list elements,
- making text blink
- Meta Information Module,
- preformatted text,
- quotes and citations,
- reference
- Structure Module,
- transition from
- X-9 iMimic Online Simulator,
- XML. See eXtensible Markup Language (XML)
Y
- There are no entries available
Z
- Zenrin Maps
- Zentek Technology, Inc.