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The Multimedia Cyber Classroom CD-ROM is Windows 95/98/NT/2000 compatible and includes these features that further enhance the features in the corresponding How to Program book.
Students can execute this code to study a program's output and relate it to the program's source code. Students can also save the code to their hard drive to modify it and use as the basis for their own programs.
Practice exams that offer students hundreds of short-answer test questions and answers.
Hundreds of self-review questions that are drawn from the text, all with answers.
Hundreds of programming exercises that are drawn from the text, half with answers (the main text does not provide any answers to these exercises).
Enables students to confirm that programs run as expected. Students can also manipulate the code from the CD-ROM in the back of the book, from the book's Companion Website (www.prenhall.com/deitel), or from the authors' Web site (www.deitel.com).
Provides hundreds of valuable programming tips to reinforce good habits and to facilitate learning.
Students can apply what they've learned in each chapter.
Helps students better understand the book's hundreds of programs.
This Complete Training Course includes the C# How to Program text and the Multimedia Cyber Classroom, an electronic version of the text that provides additional hands-on experience ands study aids for a minimal extra cost. It includes many hours of detailed expert audio descriptions of "live code", practice exams with short answer questions and answers, hundreds of self-review questions drawn from the text (all with answers), hundreds of programming exercises drawn from the text (half with answers; the main text does not have answers to those problems), and full-text searching and hyperlinking. yperlinking.
1. Introduction to Computers, Internet, World Wide Web and C#.
2. Introduction to the Visual Studio .NET IDE.
3. Introduction to C# Programming.
4. Control Structures: Part 1.
5. Control Structures: Part 2.
6. Methods.
7. Arrays.
8. Object-Based Programming.
9. Object-Oriented Programming: Part 1.
10. Object-Oriented Programming: Part 2.
11. Exception Handling.
12. Graphical User Interface Programming: Part 1.
13. Graphical User Interface Programming: Part 2.
14. Multithreading.
15. Strings, Characters and Regular Expressions.
16. Graphics and Multimedia.
17. Files and Streams.
18. Extensible Markup Language (XML).
19. Database, SQL and ADO.NET.
20. Web Forms and ASP.NET.
21. Web Services and ASP.NET.
22. Networking: Streams-Based Sockets and Datagrams.
23. Security.
24. Data Structures.
25. Accessibility.
26. Utilities, Bit Manipulation and Other Topics.
27. Microsoft .NET Mobile Internet Toolkit: Beta 2.
Appendix A. Operator Precedence.
Appendix B. ASCII Character Set.
Appendix C. Number Systems.
Appendix D. Career Opportunities.
Appendix E. XML Documentation.
Appendix F. Visual Studio .NET Debugger.
Appendix G. Unicode.
Appendix H.COM Integration.