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In just one hour a day, you’ll have all the skills you need to begin programming in C++. With this complete tutorial, you’ll quickly master the basics, and then move on to more advanced features and concepts. Completely updated for the C++14 standard, with a preview of C++17, this book presents the language from a practical point of view, helping you learn how to use C++ to create faster, simpler, and more efficient C++ applications.
Learn on your own time, at your own pace:
Contents at a Glance
Part I: The Basics
Lesson 1: Getting Started
Lesson 2: The Anatomy of a C++ Program
Lesson 3: Using Variables, Declaring Constants
Lesson 4: Managing Arrays and Strings
Lesson 5: Working with Expressions, Statements, and Operators
Lesson 6: Controlling Program Flow
Lesson 7: Organizing Code with Functions
Lesson 8: Pointers and References Explained
Part II: Fundamentals of Object-Oriented C++ Programming
Lesson 9: Classes and Objects
Lesson 10: Implementing Inheritance
Lesson 11: Polymorphism
Lesson 12: Operator Types and Operator Overloading
Lesson 13: Casting Operators
Lesson 14: An Introduction to Macros and Templates
Part III: Learning the Standard Template Library (STL)
Lesson 15: An Introduction to the Standard Template Library
Lesson 16: The STL String Class
Lesson 17: STL Dynamic Array Classes
Lesson 18: STL list and forward_list
Lesson 19: STL Set Classes
Lesson 20: STL Map Classes
Part IV: More STL
Lesson 21: Understanding Function Objects
Lesson 22: Lambda Expressions
Lesson 23: STL Algorithms
Lesson 24: Adaptive Containers: Stack and Queue
Lesson 25: Working with Bit Flags Using STL
Part V: Advanced C++ Concepts
Lesson 26: Understanding Smart Pointers
Lesson 27: Using Streams for Input and Output
Lesson 28: Exception Handling
Lesson 29: Going Forward
Part VI: Appendixes
Appendix A: Working with Numbers: Binary and Hexadecimal
Appendix B: C++ Keywords
Appendix C: Operator Precedence
Appendix D: ASCII Codes
Appendix E: Answers
Part I: The Basics
Lesson 1: Getting Started
A Brief History of C++
Connection to C
Advantages of C++
Evolution of the C++ Standard
Who Uses Programs Written in C++?
Programming a C++ Application
Steps to Generating an Executable
Analyzing Errors and “Debugging”
Integrated Development Environments
Programming Your First C++ Application
Building and Executing Your First C++ Application
Understanding Compiler Errors
What’s New in C++?
Lesson 2: The Anatomy of a C++ Program
Parts of the Hello World Program
Preprocessor Directive #include
The Body of Your Program main()
Returning a Value
The Concept of Namespaces
Comments in C++ Code
Functions in C++
Basic Input Using std::cin and Output Using std::cout
Lesson 3: Using Variables, Declaring Constants
What Is a Variable?
Memory and Addressing in Brief
Declaring Variables to Access and Use Memory
Declaring and Initializing Multiple Variables of a Type
Understanding the Scope of a Variable
Global Variables
Naming Conventions
Common Compiler-Supported C++ Variable Types
Using Type bool to Store Boolean Values
Using Type char to Store Character Values
The Concept of Signed and Unsigned Integers
Signed Integer Types short, int, long, and long long
Unsigned Integer Types unsigned short, unsigned int, unsigned long, and unsigned long
long
Avoid Overflow Errors by Selecting Correct Data Types
Floating-Point Types float and double
Determining the Size of a Variable Using sizeof
Avoid Narrowing Conversion Errors by Using List Initialization
Automatic Type Inference Using auto
Using typedef to Substitute a Variable’s Type
What Is a Constant?
Literal Constants
Declaring Variables as Constants Using const
Constant Expressions Using constexpr
Enumerations
Defining Constants Using #define
Keywords You Cannot Use as Variable or Constant Names
Lesson 4: Managing Arrays and Strings
What Is an Array?
The Need for Arrays
Declaring and Initializing Static Arrays
How Data Is Stored in an Array
Accessing Data Stored in an Array
Modifying Data Stored in an Array
Multidimensional Arrays
Declaring and Initializing Multidimensional Arrays
Accessing Elements in a Multidimensional Array
Dynamic Arrays
C-style Character Strings
C++ Strings: Using std::string
Lesson 5: Working with Expressions, Statements, and Operators
Statements
Compound Statements or Blocks
Using Operators
The Assignment Operator (=)
Understanding L-values and R-values
Operators to Add (+), Subtract (-), Multiply (*), Divide (/), and Modulo Divide (%)
Operators to Increment (++) and Decrement (--)
To Postfix or to Prefix?
Equality Operators (==) and (!=)
Relational Operators
Logical Operations NOT, AND, OR, and XOR
Using C++ Logical Operators NOT (!), AND (&&), and OR (||)
Bitwise NOT (~), AND (&), OR (|), and XOR (^) Operators
Bitwise Right Shift (>>) and Left Shift (<<) Operators
Compound Assignment Operators
Using Operator sizeof to Determine the Memory Occupied by a Variable
Operator Precedence
Lesson 6: Controlling Program Flow
Conditional Execution Using if … else
Conditional Programming Using if … else
Executing Multiple Statements Conditionally
Nested if Statements
Conditional Processing Using switch-case
Conditional Execution Using Operator (?:)
Getting Code to Execute in Loops
A Rudimentary Loop Using goto
The while Loop
The do…while Loop
The for Loop
The Range-Based for Loop
Modifying Loop Behavior Using continue and break
Loops That Don’t End–That Is, Infinite Loops
Controlling Infinite Loops
Programming Nested Loops
Using Nested Loops to Walk a Multidimensional Array
Using Nested Loops to Calculate Fibonacci Numbers
Lesson 7: Organizing Code with Functions
The Need for Functions
What Is a Function Prototype?
What Is a Function Definition?
What Is a Function Call, and What Are Arguments?
Programming a Function with Multiple Parameters
Programming Functions with No Parameters or No Return Values
Function Parameters with Default Values
Recursion–Functions That Invoke Themselves
Functions with Multiple Return Statements
Using Functions to Work with Different Forms of Data
Overloading Functions
Passing an Array of Values to a Function
Passing Arguments by Reference
How Function Calls Are Handled by the Microprocessor
Inline Functions
Automatic Return Type Deduction
Lambda Functions
Lesson 8: Pointers and References Explained
What Is a Pointer?
Declaring a Pointer
Determining the Address of a Variable Using the Reference Operator (&)
Using Pointers to Store Addresses
Access Pointed Data Using the Dereference Operator (*)
What Is the sizeof() of a Pointer?
Dynamic Memory Allocation
Using Operators new and delete to Allocate
and Release Memory Dynamically
Effect of Incrementing and Decrementing Operators (++ and --) on Pointers
Using the const Keyword on Pointers
Passing Pointers to Functions
Similarities between Arrays and Pointers
Common Programming Mistakes When Using Pointers
Memory Leaks
When Pointers Don’t Point to Valid Memory Locations
Dangling Pointers (Also Called Stray or Wild Pointers)
Checking Whether Allocation Request Using new Succeeded
Pointer Programming Best-Practices
What Is a Reference?
What Makes References Useful?
Using Keyword const on References
Passing Arguments by Reference to Functions
Part II: Fundamentals of Object-Oriented C++ Programming
Lesson 9: Classes and Objects
The Concept of Classes and Objects
Declaring a Class
An Object as an Instance of a Class
Accessing Members Using the Dot Operator (.)
Accessing Members Using the Pointer Operator (->)
Keywords public and private
Abstraction of Data via Keyword private
Constructors
Declaring and Implementing a Constructor
When and How to Use Constructors
Overloading Constructors
Class Without a Default Constructor
Constructor Parameters with Default Values
Constructors with Initialization Lists
Destructor
Declaring and Implementing a Destructor
When and How to Use a Destructor
Copy Constructor
Shallow Copying and Associated Problems
Ensuring Deep Copy Using a Copy Constructor
Move Constructors Help Improve Performance
Different Uses of Constructors and the Destructor
Class That Does Not Permit Copying
Singleton Class That Permits a Single Instance
Class That Prohibits Instantiation on the Stack
Using Constructors to Convert Types
this Pointer
sizeof() a Class
How struct Differs from class
Declaring a friend of a class
union: A Special Data Storage Mechanism
Declaring a Union
Where Would You Use a union?
Using Aggregate Initialization on Classes and Structs
constexpr with Classes and Objects
Lesson 10: Implementing Inheritance
Basics of Inheritance
Inheritance and Derivation
C++ Syntax of Derivation
Access Specifier Keyword protected
Base Class Initialization–Passing Parameters to the Base Class
Derived Class Overriding Base Class’s Methods
Invoking Overridden Methods of a Base Class
Invoking Methods of a Base Class in a Derived Class
Derived Class Hiding Base Class’s Methods
Order of Construction
Order of Destruction
Private Inheritance
Protected Inheritance
The Problem of Slicing
Multiple Inheritance
Avoiding Inheritance Using final
Lesson 11: Polymorphism
Basics of Polymorphism
Need for Polymorphic Behavior
Polymorphic Behavior Implemented Using Virtual Functions
Need for Virtual Destructors
How Do virtual Functions Work? Understanding the Virtual Function Table
Abstract Base Classes and Pure Virtual Functions
Using virtual Inheritance to Solve the Diamond Problem
Specifier Override to Indicate Intention to Override
Use final to Prevent Function Overriding
Virtual Copy Constructors?
Lesson 12: Operator Types and Operator Overloading
What Are Operators in C++?
Unary Operators
Types of Unary Operators
Programming a Unary Increment/Decrement Operator
Programming Conversion Operators
Programming Dereference Operator (*) and Member
Selection Operator (->)
Binary Operators
Types of Binary Operators
Programming Binary Addition (a+b) and Subtraction (a-b) Operators
Implementing Addition Assignment (+=) and Subtraction Assignment (-=) Operators
Overloading Equality (==) and Inequality (!=) Operators
Overloading <, >, <=, and >= Operators
Overloading Copy Assignment Operator (=)
Subscript Operator ([])
Function Operator ()
Move Constructor and Move Assignment Operator for High Performance Programming
The Problem of Unwanted Copy Steps
Declaring a Move Constructor and Move Assignment Operator
User Defined Literals
Operators That Cannot Be Overloaded
Lesson 13: Casting Operators
The Need for Casting
Why C-Style Casts Are Not Popular with Some C++ Programmers
The C++ Casting Operators
Using static_cast
Using dynamic_cast and Runtime Type Identification
Using reinterpret_cast
Using const_cast
Problems with the C++ Casting Operators
Lesson 14: An Introduction to Macros and Templates
The Preprocessor and the Compiler
Using Macro #define to Define Constants
Using Macros for Protection against Multiple Inclusion
Using #define to Write Macro Functions
Why All the Parentheses?
Using Macro assert to Validate Expressions
Advantages and Disadvantages of Using Macro Functions
An Introduction to Templates
Template Declaration Syntax
The Different Types of Template Declarations
Template Functions
Templates and Type Safety
Template Classes
Declaring Templates with Multiple Parameters
Declaring Templates with Default Parameters
Sample Template class<> HoldsPair
Template Instantiation and Specialization
Template Classes and static Members
Variable Templates, Also Called Variadic Templates
Using static_assert to Perform Compile-Time Checks
Using Templates in Practical C++ Programming
Part III: Learning the Standard Template Library (STL)
Lesson 15: An Introduction to the Standard Template Library
STL Containers
Sequential Containers
Associative Containers
Container Adapters
STL Iterators
STL Algorithms
The Interaction between Containers and Algorithms Using Iterators
Using Keyword auto to Let Compiler Define Type
Choosing the Right Container
STL String Classes
Lesson 16: The STL String Class
The Need for String Manipulation Classes
Working with the STL String Class
Instantiating the STL String and Making Copies
Accessing Character Contents of a std::string
Concatenating One String to Another
Finding a Character or Substring in a String
Truncating an STL string
String Reversal
String Case Conversion
Template-Based Implementation of an STL String
C++14 operator “”s in std::string
Lesson 17: STL Dynamic Array Classes
The Characteristics of std::vector
Typical Vector Operations
Instantiating a Vector
Inserting Elements at the End Using push_back()
List Initialization
Inserting Elements at a Given Position Using insert()
Accessing Elements in a Vector Using Array Semantics
Accessing Elements in a Vector Using Pointer Semantics
Removing Elements from a Vector
Understanding the Concepts of Size and Capacity
The STL deque Class
Lesson 18: STL list and forward_list
The Characteristics of a std::list
Basic list Operations
Instantiating a std::list Object
Inserting Elements at the Front or Back of the List
Inserting at the Middle of the List
Erasing Elements from the List
Reversing and Sorting Elements in a List
Reversing Elements Using list::reverse()
Sorting Elements
Sorting and Removing Elements from a list That Contains
Instances of a class
std::forward_list Introduced in C++11
Lesson 19: STL Set Classes
An Introduction to STL Set Classes
Basic STL set and multiset Operations
Instantiating a std::set Object
Inserting Elements in a set or multiset
Finding Elements in an STL set or multiset
Erasing Elements in an STL set or multiset
Pros and Cons of Using STL set and multiset
STL Hash Set Implementation std::unordered_set and
std::unordered_multiset
Lesson 20: STL Map Classes
An Introduction to STL Map Classes
Basic std::map and std::multimap Operations
Instantiating a std::map or std::multimap
Inserting Elements in an STL map or multimap
Finding Elements in an STL map
Finding Elements in an STL multimap
Erasing Elements from an STL map or multimap
Supplying a Custom Sort Predicate
STL’s Hash Table-Based Key-Value Container
How Hash Tables Work
Using unordered_map and unordered_multimap
Part IV: More STL
Lesson 21: Understanding Function Objects
The Concept of Function Objects and Predicates
Typical Applications of Function Objects
Unary Functions
Unary Predicate
Binary Functions
Binary Predicate
Lesson 22: Lambda Expressions
What Is a Lambda Expression?
How to Define a Lambda Expression
Lambda Expression for a Unary Function
Lambda Expression for a Unary Predicate
Lambda Expression with State via Capture Lists [...]
The Generic Syntax of Lambda Expressions
Lambda Expression for a Binary Function
Lambda Expression for a Binary Predicate
Lesson 23: STL Algorithms
What Are STL Algorithms?
Classification of STL Algorithms
Non-Mutating Algorithms
Mutating Algorithms
Usage of STL Algorithms
Finding Elements Given a Value or a Condition
Counting Elements Given a Value or a Condition
Searching for an Element or a Range in a Collection
Initializing Elements in a Container to a Specific Value
Using std::generate() to Initialize Elements to a Value Generated at Runtime
Processing Elements in a Range Using for_each()
Performing Transformations on a Range Using std::transform()
Copy and Remove Operations
Replacing Values and Replacing Element Given a Condition
Sorting and Searching in a Sorted Collection and Erasing Duplicates
Partitioning a Range
Inserting Elements in a Sorted Collection
Lesson 24: Adaptive Containers: Stack and Queue
The Behavioral Characteristics of Stacks and Queues
Stacks
Queues
Using the STL stack Class
Instantiating the Stack
Stack Member Functions
Insertion and Removal at Top Using push() and pop()
Using the STL queue Class
Instantiating the Queue
Member Functions of a queue
Insertion at End and Removal at the Beginning of queue via push() and pop()
Using the STL Priority Queue
Instantiating the priority_queue Class
Member Functions of priority_queue
Insertion at the End and Removal at the Beginning of priority_queue via push() and pop()
Lesson 25: Working with Bit Flags Using STL
The bitset Class
Instantiating the std::bitset
Using std::bitset and Its Members
Useful Operators Featured in std::bitset
std::bitset Member Methods
The vector
Instantiating vector
vector Functions and Operators
Part V: Advanced C++ Concepts
Lesson 26: Understanding Smart Pointers
What Are Smart Pointers?
The Problem with Using Conventional (Raw) Pointers
How Do Smart Pointers Help?
How Are Smart Pointers Implemented?
Types of Smart Pointers
Deep Copy
Copy on Write Mechanism
Reference-Counted Smart Pointers
Reference-Linked Smart Pointers
Destructive Copy
Using the std::unique_ptr
Popular Smart Pointer Libraries
Lesson 27: Using Streams for Input and Output
Concept of Streams
Important C++ Stream Classes and Objects
Using std::cout for Writing Formatted Data to Console
Changing Display Number Formats Using std::cout
Aligning Text and Setting Field Width Using std::cout
Using std::cin for Input
Using std::cin for Input into a Plain Old Data Type
Using std::cin::get for Input into char* Buffer
Using std::cin for Input into a std::string
Using std::fstream for File Handling
Opening and Closing a File Using open() and close()
Creating and Writing a Text File Using open() and operator<<
Reading a Text File Using open() and operator>>
Writing to and Reading from a Binary File
Using std::stringstream for String Conversions
Lesson 28: Exception Handling
What Is an Exception?
What Causes Exceptions?
Implementing Exception Safety via try and catch
Using catch(...) to Handle All Exceptions
Catching Exception of a Type
Throwing Exception of a Type Using throw
How Exception Handling Works
Class std::exception
Your Custom Exception Class Derived from std::exception
Lesson 29: Going Forward
What’s Different in Today’s Processors?
How to Better Use Multiple Cores
What Is a Thread?
Why Program Multithreaded Applications?
How Can Threads Transact Data?
Using Mutexes and Semaphores to Synchronize Threads
Problems Caused by Multithreading
Writing Great C++ Code
C++17: Expected Features
if and switch Support Initializers
Copy Elision Guarantee
std::string_view Avoids Allocation Overheads
std::variant As a Typesafe Alternative to a union
Conditional Code Compilation Using if constexpr
Improved Lambda Expressions
Automatic Type Deduction for Constructors
template
Learning C++ Doesn’t Stop Here!
Online Documentation
Communities for Guidance and Help
Part VI: Appendixes
Appendix A: Working with Numbers: Binary and Hexadecimal
Appendix B: C++ Keywords
Appendix C: Operator Precedence
Appendix D: ASCII Codes
Appendix E: Answers
9780789757746 TOC 11/29/2016
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