SKIP THE SHIPPING
Use code NOSHIP during checkout to save 40% on eligible eBooks, now through January 5. Shop now.
Register your product to gain access to bonus material or receive a coupon.
Building Windows 8 Apps with JavaScript is the definitive guide for every experienced developer who wants to create, ship, and profit from Windows 8 apps built with HTML5 and JavaScript. Written by Chris Sells, former Visual Studio Principal Program Manager who led the team that built Microsoft’s official Windows 8 JavaScript app templates, and Brandon Satrom, expert web/mobile developer, this book covers every facet of development with Microsoft’s new JavaScript framework and WinRT.
The authors guide you through building full-featured Windows Store apps that merge the best aspects of desktop, web, and mobile apps into a single user and developer experience. You’ll learn how to leverage the full power of the Windows 8 platform and integrate services ranging from client-side state to offline storage. Leveraging these techniques, you can deliver information to users faster, more clearly, and more concisely, on whatever devices they prefer.
Through complete example projects, Building Windows 8 Apps with JavaScript covers
All of the downloadable examples can be created and run with Microsoft’s free Visual Studio 2012 Express for Windows 8, which includes all you need to build, package, and deploy your Windows Store apps.
Why Front-End Developers Should Build Apps for Windows 8
Please visit the author suggested sites: www.sellsbrothers.com/ and sellsbrothers.com/writing/win8jsbook.
Hello, Windows 8! Building Your First Windows Store App
Building Windows 8 Apps with JavaScript: Enabling Trial Mode in Your App
Building Windows 8 Apps with JavaScript: Working with Ads
Building Windows 8 Apps with JavaScript: Working with In App Purchases
Download the sample pages (includes Chapter 1 and Index)
Foreword by Chris Anderson xvii
Foreword by Rey Bango xix
Preface xxi
Acknowledgments xxvii
About the Authors xxxiii
Chapter 1: Hello, Windows 8! 1
Your First Windows Store App 2
Getting Started in Visual Studio 2012 6
Controls, Binding, and Styling in Blend 16
Navigation 24
Networking in WinJS and WinRT 29
Split App Template 34
The Rest 40
Where Are We? 40
Chapter 2: Binding and Controls 41
Binding 41
Initializers 51
Binding List 53
Sorting and Filtering 55
Grouping 58
Templates 60
Controls 63
Where Are We? 78
Chapter 3: Layout 79
Layouts: Taming the Device Matrix 79
Using CSS Layout Capabilities to Adapt Your App 99
Creating Adaptive UIs with CSS and WinJS 104
Where Are We? 116
Chapter 4: Typography 119
Typography in Windows Store Apps 119
Working with Platform Iconography 136
Using and Manipulating Icon Fonts in a Windows Store App 147
Where Are We? 153
Chapter 5: Media 155
Working with Audio and Video 155
Getting Started with Media in Windows 8 156
Styling Media and Creating Custom Controls 159
Adding Subtitles to Video 163
Adding Video Effects 167
Working with Audio in Windows Store Apps 170
Working with User Media Libraries via a File Picker 175
Selecting Multiple Files 180
Other File Picker Types 182
Working with Captured Media 185
Making Your App Connectable with Play To 189
Where Are We? 192
Chapter 6: Drawing and Animation 193
HTML5 Graphics with SVG and Canvas 193
Manipulating Pixels 206
Animation in Windows Store Apps 212
Where Are We? 224
Chapter 7: App State 225
Settings 226
Lifetime 238
Files 252
Libraries 256
Where Are We? 266
Chapter 8: Networking 267
Network Capabilities 267
Mobile Networking 269
XMLHttpRequest 273
Syndication 277
Background Data Transfer 280
Web Content 284
Where Are We? 292
Chapter 9: Shell Contracts 293
The Windows 8 Shell 294
Contracts 295
Search Contract 297
Share Contract 305
Contacts Contract 322
Debugging Contract Providers 331
Where Are We? 332
Chapter 10: Shell Integration 333
Live Tiles 333
Badges 348
Background Tasks 350
Toast Notifications 358
Where Are We? 363
Chapter 11: Device Interaction 365
An Introduction to Touch 366
Working with Device Capabilities 380
Working with Location Data 387
Working with Sensors 394
Where Are We? 403
Chapter 12: Native Extensibility 405
Multiple Languages, One App 406
Getting Started 407
WinRT and the JavaScript Environment 411
WinRT Classes 413
WinRT Objects 421
WinRT Types in C++/CX and JavaScript 424
Delegates and Functions 435
Events 440
Concurrency and Asynchrony 443
Where Are We? 451
Chapter 13: Making Money 453
Preparing for Submission 454
Submitting Your App to the Windows Store 463
Working with Ads 476
Enabling Trial Mode in Your App 483
Working with In-App Purchases 488
Design for Monetization 495
Marketing and Managing Your App 496
Where Are We? 499
Appendix A: JavaScript for C-Family Programmers 501
Hello, World 502
Values and Types 507
Operators 508
Objects 510
Dates 511
Regular Expressions 511
Arrays 512
Object Prototypes (“Classes”) 514
Functions 520
Debug Output 525
Scoping 526
Strict 529
Serialization 531
Appendix B: Presentation and Style at a Glance 533
Using HTML for App Content and Structure 534
Using CSS for App Layout and Style 541
CSS in Windows Store Apps 558
Index 565