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Adobe Flash CS4 Professional on Demand, Rough Cuts

Rough Cuts

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  • About Rough Cuts
  • Rough Cuts are manuscripts that are developed but not yet published, available through Safari. Rough Cuts provide you access to the very latest information on a given topic and offer you the opportunity to interact with the author to influence the final publication.

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Description

  • Copyright 2009
  • Pages: 576
  • Edition: 1st
  • Rough Cuts
  • ISBN-10: 0-7686-8763-2
  • ISBN-13: 978-0-7686-8763-7

This is a working draft of a pre-release book. It is available before the published date as part of the Rough Cuts service.

Adobe Flash CS4 Professsional on Demand

What you need, when you need it!

Need answers quickly? Adobe Flash CS4 Professional on Demand provides those answers in a visual step-by-step format. We will show you exactly what to do through lots of full color illustrations and easy-to-follow instructions.

Inside the Book

• Improve publishing and productivity with the CS4 interface

• Browse, organize, and process files using Adobe Bridge

• Import Photoshop and Illustrator files directly into Flash

• Keep track of the changes in Flash on a per-object basis

• Quickly create animation with motion tweens

• Copy and paste graphic filters and motions

• Create more compelling designs with built-in filter effects and gradients

• Use blend modes to change the way the image of one object on the Stage is combined with other images

• Preview changes to 9-slice scaled movie clips on Stage

• Use Script Assisted mode to create scripts without detailed knowledge of ActionScript

• Test content on different target devices

• Workshops and related files

• Keyboard shortcuts

Bonus Online Content

Register your book at queondemand.com to gain access to:

• Workshops and related files

• Keyboard shortcuts

Visit the author site: perspection.com

Sample Content

Table of Contents

Introduction      xvii

1          Getting Started with Flash CS4 1

2          Working Within the Flash Environment  29

3          Creating Graphics         73

4          Working with Groups, Symbols, and Instances  131

5          Working with Text        163

6          Importing Graphics       187

7          Creating Frame_by_Frame Animation   211

8          Animating with Motion Tweening          231

9          Animating with Classic Tweening           245

10        Animating with Shape Tweening            267

11        Creating Masks            289

12        Working with Sounds   303

13        Working with Video     323

14        Using Basic ActionScripts         347

15        Debugging a Movie       373

16        Adding Display Components     389

17        Adding Advanced Display Components            413

18        Adding and Modifying Data Components          431

19        Automating Your Work            451

20        Publishing a Movie        465

21        Using Advanced Flash Features            493

W        Workshops: Putting It All Together       509

Index    535

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