Graphics Programming & Design: Books, eBooks, and Video Training |
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OpenGL SuperBible: Comprehensive Tutorial and Reference, 7th Edition
Book: $47.99
eBook: $38.39
Vulkan Programming Guide: The Official Guide to Learning Vulkan
Book: $47.99
eBook: $38.39
OpenGL Programming Guide: The Official Guide to Learning OpenGL,Version 4.5 with SPIR-V, 9th Edition
Book: $47.99
eBook: $38.39
Learning Blender: A Hands-On Guide to Creating 3D Animated Characters, Second Edition
Book: $35.99
eBook: $28.79
Video: $119.99
Unreal Engine 4 for Design Visualization: Developing Stunning Interactive Visualizations, Animations, and Renderings
Book: $39.99
eBook: $31.99
Essential Mathematics for Graphics (Shader) Programming
By Janie Clayton
A gentle refresher of mathematical concepts used in shader programming for readers who have not used a TI-83 in at least 10 years, but it should be useful to anyone.
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