The XP Series
Extreme Programming, familiarly known as XP, is a discipline of business and software development that focuses both parties on common, reachable goals. XP teams produce quality software at a sustainable pace. The practices that make up "book" XP are chosen for their dependence on human creativity and acceptance of human frailty.
Although XP is often presented as a list of practices, XP is not a finish line. You don't get better and better grades at doing XP until you finally receive the coveted gold star. XP is a starting line. It asks the question, 'How little can we do and still build great software?'
The beginning of the answer is that if we want to leave software development uncluttered, we must be prepared to completely embrace the few practices we adopt. Half measures leave problems unsolved to be addressed by further half measures. Eventually you are surrounded by so many half measures that you can no longer see that the heart of the value programmers create comes from programming.
I say, "The beginning of the answer..." because there is no final answer. The authors in the XP Series have been that and done there, and returned to tell their story. The books in this series are the signposts they have planted along the way, "Here lie dragons," "Scenic drive next 15 km," "Slippery when wet."
Excuse me, I gotta go program.
-- Kent Beck, Series Advisor