- Getting Started: Adding Text, Lists, and Previewing in the Browser in Dreamweaver 8
- Nov 11, 2005
- At its most basic, a web page is simply a text document that has been placed on the web. This chapter helps you get started building a webpage in Dreamweaver 8 by working with options for the most basic element of a web page: the text.
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- Getting Your Feet Wet in Flash-XML Integration
- Jan 24, 2003
- This sample chapter provides your first steps into Flash-XML integration by teaching how to load information from the Web server into your Flash movie at runtime.
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- How to Create Killer Graphics in Flash 8
- Sep 8, 2006
- When you start creating graphics in Flash, you should notice some familiar tools. Nearly every graphics program uses rulers, paint brushes, and pens and Flash is no exception. In this sample chapter, you'll learn to use these familiar tools and more to create killer graphics within Flash.
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- How to Use the XPathAPI in Flash
- Apr 7, 2006
- Flash 8 has delivered the ability to do simple searches for node names and attribute values in an XML file with its new XPathAPI class. Kris Hadlock shows how to use the XPathAPI in Flash 8 to simplify and give power to your XML parsing.
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- Importing Graphics into Adobe Flash CS4
- May 28, 2009
- If you need to use photographic images or existing graphics created from another graphics program this chapter shows you how to import external graphics into Adobe Flash CS4.
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- Importing Graphics into Flash
- Jun 4, 2007
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- Importing Graphics into Flash
- Nov 23, 2005
- Ideally, you should create all of the graphics you use in a Flash animation in Flash. Sometimes, though, that just isn't practical. This chapter will help you prepare for that eventuality by teaching you how to import graphics into Flash from some other program.
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- Importing Graphics into Flash
- Apr 30, 2004
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- Importing Graphics into Flash CS3 Professional
- Jun 29, 2007
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- Importing Graphics into Flash MX
- May 31, 2002
- Despite how powerful Flash's graphic creation tools are, eventually you may want to import graphics created elsewhere. Here, Phillip Kerman teaches you how to use those other graphics in Flash.
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- Including Sound in Your Flash MX Animation
- Aug 30, 2002
- Sound can make your Flash movie come alive. Unfortunately, if you're not careful users might endure long downloads or poor sound quality.
This chapter goes through all of the ways to include sound in a movies timeline. You'll also learn the basics of digital sound.
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- Introducing Fireworks 8: New Features and Best Practices
- Dec 30, 2005
- This chapter gives you a rundown of Macromedia Fireworks 8, with a focus on the new features added to this edition. Novices and experts alike will find this chapter useful as they explore the new version of Fireworks.
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- Introduction to ActionScript
- Dec 6, 2002
- Award-winning web designer Dan Livingston introduces ActionScript for Flash MX and provides some ActionScripting basics.
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- Introduction to the Flash Workspace
- Dec 21, 2000
- Before you can begin to use any application, you need to understand its workspace area. Explore the new Flash 5 workspace area in this chapter from Macromedia Flash 5 From Scratch.
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- Learning to Program with Flash MX ActionScript
- May 31, 2002
- Review some basic programming concepts in preparation for implementing them in Flash.
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- Macromedia Studio MX: A Bird's-Eye View
- Jul 2, 2004
- Michael Hurwicz presents a high-level view of Studio MX and what each of the Studio MX programs can do.
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- Manipulating Artwork with Flash 5
- Jan 4, 2002
- This sample chapter from Special Edition Using Macromedia Flash 5 runs through the various Flash tool options and explains how each one behaves.
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- Moving and Changing Movie Clips in Flash MX
- Nov 15, 2002
- If your objects have a predictable behavior, ActionScript can be used to create animations on the fly. Even better, the user's input can be used to modify the animation. Learn how this can be done with this lesson.
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- Page Structuring Using Cascading Style Sheets in Adobe Dreamweaver CS3
- Nov 2, 2007
- Cleanly separate positioning and formatting properties from structural code.
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- Planning and Creating Your Project in Macromedia® Dreamweaver™ 4
- May 25, 2001
- In this chapter from Sams Teach Yourself Macromedia® Dreamweaver™ 4 in 24 Hours, author Betsy Bruce discusses how to define a Web site in the Site window, how to set up LAN, FTP, and source control transfer methods, and how to import an existing Web site.
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