4.10 Summary
This chapter presented guidelines that describe when and how to design classes, structs, and interfaces.
The next chapter goes to the next level in type design—the design of members.
LET'S CONNECT!
Enter for a chance to win an eBook of your choice from InformIT. Fill out the form.
Home > Articles > Programming > Windows Programming
This chapter presented guidelines that describe when and how to design classes, structs, and interfaces.
The next chapter goes to the next level in type design—the design of members.