- Exploring the J2ME APIs
- Understanding MIDlets
- Building the Skeleton Example Program
- Summary
- Extreme Game Makeover
Extreme Game Makeover
I want to start you off with some baby steps to get you comfortable with MIDlet development, so this first makeover is fairly simple. Follow these steps to change the icon in the Skeleton MIDlet:
Create a different icon for the Skeleton example MIDlet; make sure that it's in the PNG format, it's 12x12 pixels in size, and it's located in the res/icons folder.
Modify the manifest and JAD files so that the MIDlet uses the new icon file.
Rebuild the MIDlet and test it using KToolbar.
If all goes well, you'll see your replacement icon when the MIDlet is first displayed in the J2ME emulator.