This chapter is from the book
Anchoring
We’ve talked a lot about making parts move in this chapter, but what if you don’t want a part to move? If you want a part to be immobile, you need to anchor it. When you anchor a part, it remains static even when you’re playing the game and other players and objects run into it. To anchor a part, do the following:
Go to the Properties window.
Scroll down to Behavior.
Check Anchored (Figure 2.28).
FIGURE 2.28 Anchoring a part.
You can also easily Anchor and Unanchor parts with the Anchor button located in the bottom of Model tab or Home tab (Figure 2.29).
FIGURE 2.29 Anchor button.