␡
- Creating Objects
- Moving, Rotating, and Scaling
- Arranging Objects in Your Scene
- Naming Objects and Using Datablocks
- Using Interaction Modes
- Applying Flat or Smooth Surfaces
- Working with Modifiers
- Using Workbench, EEVEE, and Cycles
- Turning On the Lights
- Moving the Camera in Your Scene
- Rendering
- Summary
- Exercises
This chapter is from the book
Summary
In this chapter, you learned how to create and transform objects; add modifiers, lights and materials; and launch a render. This chapter gave you a lot to process, but I hope that you now know the basics of interacting with your scene. You’re ready for the more extensive information in the chapters that follow.