- Introduction
- 16.1 Applying UML: Common Class Diagram Notation
- 16.2 Definition: Design Class Diagram
- 16.3 Definition: Classifier
- 16.4 Ways to Show UML Attributes: Attribute Text and Association Lines
- 16.5 Note Symbols: Notes, Comments, Constraints, and Method Bodies
- 16.6 Operations and Methods
- 16.7 Keywords
- 16.8 Stereotypes, Profiles, and Tags
- 16.9 UML Properties and Property Strings
- 16.10 Generalization, Abstract Classes, Abstract Operations
- 16.11 Dependency
- 16.12 Interfaces
- 16.13 Composition Over Aggregation
- 16.14 Constraints
- 16.15 Qualified Association
- 16.16 Association Class
- 16.17 Singleton Classes
- 16.18 Template Classes and Interfaces
- 16.19 User-Defined Compartments
- 16.20 Active Class
- 16.21 Whats the Relationship Between Interaction and Class Diagrams?
16.18 Template Classes and Interfaces
Many languages (Java, C++, …) support templatized types, also known (with shades of variant meanings) as templates, parameterized types, and generics.[7] They are most commonly used for the element type of collection classes, such as the elements of lists and maps. For example, in Java, suppose that a Board software object holds a List (an interface for a kind of collection) of many Squares. And, the concrete class that implements the List interface is an ArrayList:
public class Board { private List<Square> squares = new ArrayList<Square>(); // … }
Notice that the List interface and the ArrayList class (that implements the List interface) are parameterized with the element type Square. How to show template classes and interfaces in the UML? Figure 16.18 illustrates.
Figure 16.18 Templates in the UML.