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FEATURES INCLUDE:
ARE YOU
- A system manager who needs to understand X architecture toolsand techniques?
- An IT director or manager deciding whether your organizationshould go the X route?
- A programmer who wants an overview of X before exploring thesystem in detail?
- Involved in technical support and looking for an understandingof how X works?
- Confused by the GUI wars between OPEN LOOK and Motif?
- Involved in sales or marketing and need to understand yourcustomers?
THEN THE JOY OF X IS FOR YOU
It provides an introduction to the X Window System, the de factostandard windowing system for workstations, minicomputers,mainframes and supercomputers running UNIX, MS and otheroperating systems. THE JOY OF X pulls together material from awide range of sources to provide a complete picture of the systemso that you can understand the important features and issues.FEATURES INCLUDE:
- Topic coverage divided into three sections:
X in a nutshell - a quick managers' overviewHow X works, in detail, and how the user sees itUsing the system, system administration, performance andprogramming- Written in a clear, uncomplicated style, and containing over200 illustrations for maximum accessibility
- A flexibile, modular structure that makes it easy to skip tothe sections that interest you and avoid technical details thatdon't
"I find this book extraordinary. It's one of the first books onX which addresses questions of information systems policy withrespect to the X Window System...It will advance the case of Xand open systems by making the interesting issues moreaccessible..."Oliver Jones
"THE X WINDOW SYSTEM: A USER'S GUIDE shines like a beacon. Itcaters for the intelligent non-programmer, the person who can domore than just click buttons and menus but doesn't want to diveinto code..."Jon Vogler, SUN UK User
Preface.
I. X IN A NUTSHELL
1. A Brief Overview of the X System.X is a client/server window system.
The user interface is not built into the base X system.
The unique features that make X so useful.
How X compares with other systems.
2. The Benefits X Gives You.X gives you all the usual benefits of a window system.
X integrates applications on different hardware and operating systems.
Benefits of a standard GUI throughout your organization.
X allows distributed computing, or centralized, or both.
X fundamentally changes software and hardware decisions.
The financial benefits of using X.
How X can help different categories of people.
II. HOW X WORKS, IN DETAIL, AND HOW THE USER SEES IT.
3. The Server — The Display Control Software.The role of the server.
Implementations of the X server.
How the server handles output to the screen.
The server contains the only display hardware dependence in the system.
Handling text and fonts.
Handling colour.
Pictures and images—bitmaps, cursors and pixmaps.
Extras you may want or need: server extensions.
4. Communication Between the Server and the Clients.Clients send high-level ‘requests’ to the server.
The server uses ‘events’ to communicate input and status changes to the client.
Intercepting input and requests for special handling.
X can work over many different network types, as well as locally.
What load does X impose on the network?
X Version and Release numbers, and compatibility issues.
5. Clients — The Application Programs.An overview of the client and its role.
What X clients consist of, and how they are built.
Internationalizing and localizing applications — Xi18n.
Examples of X application programs.
6. ‘Look and Feel’ Part 1 — Toolkits for Application Programs.‘Look and feel’ means how the user sees the system.
X allows many different looks and feels.
Motif and OPEN LOOK — the standard look and feels.
The X Window System (X) has, over the last few years, becomeincreasingly important, and it is now accepted as THE windowingsystem for workstations, minicomputers, mainframes and computers. It has become the standard means of providing graphicalfacilities on these classes of computers, and is even availableon PCs, running instead of, or in conjunction with, MicrosoftWindows has revolutionalized the PC, X is doing the same for itsusers, for two reasons. First and most visibly, X allows thestandard graphical user interfaces to be provided on all thecomputers used by an organization, no matter which underlyinghardware or operating system is used. Second, X allowsapplications running on one computer to be used by people workingon other computers elsewhere on teh network; the applications are'network transparent', and all applications can be made availableto all the users, independent of what type of computing platformthey have. This is true Open Systems in action -- it gives usersand system managers the freedom to choose the best software andthe best hardware for their needs, with the confidence that itwill integrate simply and reliably into their overall computingenvironment.
X began in 1984 at the Massachusetts Institute of Technology(MIT) as a joint project between the Laboratory for ComputerScience and Project Athena, with much of the early work sponsoredby DEC and IBM. By 1986, X was becoming significant incommercial computing; and the system as we know it, X Version 11(X11), was released in 1987. Since then X has been considerablyenhanced, largely under the management of the MIT X Consortium,which defines the standards for the system and has ensured thatcurrent X11 implementations remain compatible with earlierreleases.
ABOUT THIS BOOK
A lot of information about X is available, but much of it isunpublished or difficult to find. We wanted to pull togethermaterial from different sources, and provide a book which gives acomplete view of the system so that you can understand theimportant features and issues, and see how the various aspects ofthe system fit into the overall picture. We hope this book willact as a springboard, and give you what you need to develop yourparticular interest in X, whether as a programmer, user or systemmanager.
Our aim was to write a small book about X, to make it moreaccessible, and to counter the view that some X books are sold byweight rather than the volume! As a result, we have sometimeshad to omit some low-level detail, in the interest of making thebook more readable. Even so, where it is essential for anunderstanding of the system, we include some fairly complexmaterial.
WHO SHOULD READ THIS BOOK
You don't need any special knowledge to read this book--it issuitable for anyone who is interested in X and has someexperience with computers. You will find the book particularlyuseful if:
STRUCTURE OF THE BOOK, AND HOW TO USE IT
The book is divided into three Parts:
The book consists of 'Modules', each of which consists of twopages. The left-hand page of the two starts with a summary ofwhat the module is about, followed by the main text of themodule. The right-hand page usually contains diagrams, tables orscreen-shots. To make it easier for you to skip straight to thesections that interest you, we have tried as far as possible tomake each module a unit in itself. Because of this, there issome duplication in places, though you will often find thatdifferent perspectives are offered in different sections. Forexample, in Chapter 3 wedescribe how the server uses fonts todraw text, whereas in Chapter 11 we cover fonts from the systemmanagement point of view. Some modules are marked(If technical details aren't so relevant to you, you can skip over this module.)
You can bypass these on your first reading of the book, or skipthem completely if you are not particularly interested in complextechnical issues.
SOFTWARE USED
The book deals with the standard MIT software which is broadlyrepresentative of many vendors' offerings) and other widelyavailable commercial software such as OPEN LOOK (we used Sun'sOpenWindows, Version 2) and Motif (we used Version 1.1). We alsoused the Motif version of the FrameMaker document preparationsystem, and the Motif version of IST's XDesigner user-interfacemanagemetn system. In some sections we have described softwarewhich is not yet widely used, but which illustrates someparticular point, or which is an indication of what may be becomecommonly available in the future.
We prepared and wrote the book on a Sun SPARCstation runningSunOS 4.1.2, and the standard MIT Release 5 of X Version 11. Thetext was edited with GNE emacs from the Free Software Foundationand typeset with LaTeX using style-files prepared by Paul Davisat the University of Washington. The index was processed usingthe LaTeX Makeindex system, and the screen-shots were processedwith the pbmplus Extended Portable Bitmap Toolkit. We used makeand imake for configuration management and SCCS for source-codecontrol of the text.
ACKNOWLEDGEMENTS
Many people have been very helpful. Paul Davis kindly spent muchof his spare time developing the LaTeX style-files required forthe book's special format, and also helped with some LaTeXproblems. Steve Jamieson of NCD supplied information aboutserver configuration files. Tony Morris of AWM ComputerConsultants and the White Company, Cambridge, provided facilitiesfor scanning images. From the European X User Group, BobMcGonigle and Peter Whitehead helped with the printing of earlydrafts, and Bevis King and John Harvey provided much usefuldocumentation. Selwyn Castleden of TOP-LOG and Frame Technologyvery generously helped with the production of illustrations. The(anonymous) reviewers of early drafts of the manuscript made manyhelpful and constructive suggestions about content andpreentation. We are also grateful to SUN TECHNOLOGY magazine,for permission to include the illustration in Module 7.1.
Others have been just as helpful, although more indirectly. First we must include all those people on the xpert mailing-listwho reply to queries for clarification and assistance, and theauthros of the X software itself, such as David Rosenthal of Sunwho published the 'Hello, World' programs, included in Chapter 5,as one ofthe first tutorials on X. Then there are the authors ofarticles and books which over the years have given muchbackgroumd information and offered different perspectives onaspects of X and the many people I have had discussions with, andwhose tutorial sessions I attended. In particular I recall JimGetty's ideas on customization. Doug Young's approach toconstructing X applications and Larry Maki's characterization ofbenchmarks. Finally, I owe a great debt to Oliver Jones for hiswonderfully generous encouragement and help when I thought thisbook would never be finished. This construtive and cooperativeatmosphere is what makes working in the field of computersoftware so satisfying and rewarding, and indeed contributes tothe joy of X.
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