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In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4, Foundation framework, and the classes that make up the iOS UI framework. The many topics covered in this book include:
New chapters added to this edition include:
iOS Programming also includes a handy Xcode Quick Reference Card that lists Xcode 4's most commonly used keyboard shortcuts.
Memory Management in the Cocoa Touch Framework
Introduction
Chapter 1: Simple iOS Application
Chapter 2: Objective-C
Chapter 3: Memory Management
Chapter 4: Delegation and Core Location
Chapter 5: Map Kit and Text input
Chapter 6: Subclassing UIView
Chapter 7: View Controllers (Low Memory Warnings)
Chapter 8: The Accelerometer
Chapter 9: Notification and Rotation
Chapter 10: UITableView and UITableViewController
Chapter 11: Editing UITableView
Chapter 12: UINavigationController
Chapter 13: Camera
Chapter 14: UIPopoverController and UISplitViewController (New)
Chapter 15: Saving, Loading and Multitasking
Chapter 16: Subclassing UITableViewCell
Chapter 17: Core Data (New)
Chapter 18: Localization
Chapter 19: Settings
Chapter 20: Touch Events and UIResponder
Chapter 21: Instruments
Chapter 22: Core Animation Layers
Chapter 23: Controlling Animation with CAAnimation
Chapter 24: Blocks and Categories (New)
Chapter 25: Web Services and UIWebView (New)
Chapter 26: UISplitViewController (New)
Chapter 27: Media Playback and Background Execution
Chapter 28: Bonjour and Web Servers (New)
Chapter 29: Push Notifications and Networking (New)
Chapter 30: Afterword