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This new edition of a best-seller gives object programmers the latest information on getting faster, better results with strategies and templates.
1. Connie's Convenience Store (A Point-of-Sale Application).
Getting started. In this chapter. Identifying system purpose and features. Selecting objects. Selecting problem-domain objects. Applying patterns: Select and organize problem-domain objects. Establishing responsibilities for problem-domain objects. Applying patterns: Establish problem-domain responsibilities. Working out problem-domain dynamics with scenarios. Selecting human-interaction objects. Establishing human-interaction responsibilities. Working out human-interaction dynamics with scenarios. Selecting system-interaction objects. Establishing system-interaction responsibilities. Working out system-interaction dynamics with scenarios. Selecting data-management objects and responsibilities. Working out data-management dynamics with scenarios. Progress at this point. Wrap-up.
Identifying system purpose and features. Identify system features. Selecting problem-domain objects. Applying patterns: Select and organize problem-domain objects. Establishing responsibilities for the problem-domain objects. Working out problem-domain dynamics with scenarios. Selecting human-interaction objects and responsibilities. Working out human-interaction dynamics with scenarios. Selecting data-management objects and responsibilities. Selecting system-interaction objects and responsibilities. Progress at this point. Wrap-up.
Getting started. Identifying system purpose and features selecting objects. Selecting problem-domain objects. Reuse, reuse, reuse. Establishing responsibilities for problem-domain objects. Working out problem-domain dynamics with scenarios. Selecting human-interaction objects. Establishing human-interaction responsibilities. Working out human-Interaction dynamics with scenarios. Selecting system interaction objects. Establishing system-interaction responsibilities. Working out system-interaction dynamics with scenarios. Selecting data-management objects and responsibilities. Working out data-management dynamics with scenarios. Progress at this point. Wrap-up.
Identifying system purpose and features. Activities, activities, activities. Selecting problem-domain objects. Applying patterns: Organize problem-domain objects. Working out problem-domain dynamics with scenarios. Selecting human interaction objects. Selecting system-interaction objects. Selecting data-management objects and responsibilities. Establishing responsibilities. Real-time system considerations. Progress at this point. Wrap-up.
Identifying system purpose and features. Selecting objects. Selecting problem-domain objects. Working out the model. Working out problem-domain dynamics with scenarios. Selecting human-interaction objects. Establishing human-interaction responsibilities. Working out human-interaction dynamics with scenarios. Selecting data-management objects. Selecting system-interaction objects. Establishing system-interaction responsibilities. Working out system-interaction dynamics with scenarios. Progress at this point. Wrap-up.
The power of patterns. Patterns, supported by strategies. Connie's convenience store (a point-of-sale application). Wally's warehouse (a warehouse application). Ollie's order center (an order-entry application). Dani's diverters (a soft real-time application). Andi's auto-pilot (a hard real-time application). Wrap-up. Congratulations!
Strategies for building object models. Patterns for building object models. Epilog. A notation. Critical success factors. The icons. The connections. A business example. A real-time example. Scenario views. Object-model components. Other notations, not included (and why). Wrap-up
DM Objects: What, when, why. PD and DM objects. HI and PD objects. Details on DM objects. Implementation notes. Wrap-up.
Significant improvements with object technology. Why executives adopt object technology. How to get started with object technology.