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Seventeen hours of video training on demand: a complete,
easy video course for every professional developer who
wants to master C++!
° Start-to-finish personal training on C++ object-oriented programming from worldclass
trainers Deitel and Associates: just watch and learn!
° Step-by-step video walkthroughs take developers from basic syntax through
advanced techniques, using the Deitels' proven "Live Code" approach
° Great classroom training at a fraction of the cost... for pros who don't have time to
read a book
Summary
C++ Fundamentals I and II: Video LiveLessons is the only C++ video training
delivered on DVD for the packaged product market. Top programming author
and trainer Paul Deitel of Deitel and Associates teaches virtually every essential
C++ and object-oriented development technique that professional developers
need to know. This two-part course utilizes the Deitels' signature live-code
approach to present all the fundamentals of C++, objects, and event-driven
programming in the context of complete working programs. All source code
can be downloaded, and then run with Microsoft's free Visual C++ 2008
Express. Through 15 lessons, viewers build skills one step at a time, using realworld
examples.
Like all products in the LiveLessons series, C++ Fundamentals I and II: Video
LiveLessons responds to the growing demand for just-in-time training
delivered visually, by leading industry experts. It delivers the power of the best
classroom training at a fraction of the cost, appealing to an audience of
professionals who don't have time to read a large book
C++ Fundamentals: I
1. Introduction to C++ Programming
2. Introduction to Classes and Objects
3. Control Statements: Part1
4. Control Statements: Part2
5. Functions
6. Arrays and Vectors
7. Pointers and Pointer-Based Strings
8. Classes: A Deeper Look, Part1
9. Classes: A Deeper Look, Part 2
C++ Fundamentals: II
1. Operator Overloading; String and Array Objects
2. Object-Oriented Programming: Inheritance
3. Object-Oriented Programming: Polymorphism
4. Templates
5. Exception Handling
6. Standard Template Library (STL)